Open fabo311 opened 8 months ago
Hi @fabo311 , Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals.
Cheers, Simon
Hello Simon,I’m representing a company, we are licenced xbox switch and ps developers. Can you tell me where can I apply for licencing?2023. nov. 12. dátummal, 11:10 időpontban sschirm @.***> írta: Hi @fabo311 , Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals. Cheers, Simon
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.***>
Hi @@.***>,
Sure, you can contact @.**@.>!
Cheers, Simon
From: fabo311 @.> Sent: Sunday, November 12, 2023 11:26 AM To: NVIDIAGameWorks/PhysX @.> Cc: Simon Schirm @.>; Assign @.> Subject: Re: [NVIDIAGameWorks/PhysX] How to get PsXboxOneAoS.h (Issue #654)
Hello Simon,I’m representing a company, we are licenced xbox switch and ps developers. Can you tell me where can I apply for licencing?2023. nov. 12. dátummal, 11:10 időpontban sschirm @.<mailto:@.>> írta: Hi @fabo311 , Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals. Cheers, Simon
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.<mailto:@.>>
— Reply to this email directly, view it on GitHubhttps://github.com/NVIDIAGameWorks/PhysX/issues/654#issuecomment-1807084230, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AB3OTKJQTDXVLKQT5MWFEDTYECP45AVCNFSM6AAAAAA65K7CE2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQMBXGA4DIMRTGA. You are receiving this because you were assigned.Message ID: @.**@.>>
Github removes email addresses. It displays like: @.**@. :)2023. nov. 12. dátummal, 11:35 időpontban sschirm @.> írta: Hi @@.>,
Sure, you can contact @.**@.>!
Cheers,
Simon
From: fabo311 @.***>
Sent: Sunday, November 12, 2023 11:26 AM
To: NVIDIAGameWorks/PhysX @.***>
Cc: Simon Schirm @.>; Assign @.>
Subject: Re: [NVIDIAGameWorks/PhysX] How to get PsXboxOneAoS.h (Issue #654)
Hello Simon,I’m representing a company, we are licenced xbox switch and ps developers. Can you tell me where can I apply for licencing?2023. nov. 12. dátummal, 11:10 időpontban sschirm @.<mailto:@.>> írta:
Hi @fabo311 ,
Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals.
Cheers,
Simon
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.<mailto:@.>>
—
Reply to this email directly, view it on GitHubhttps://github.com/NVIDIAGameWorks/PhysX/issues/654#issuecomment-1807084230, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AB3OTKJQTDXVLKQT5MWFEDTYECP45AVCNFSM6AAAAAA65K7CE2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQMBXGA4DIMRTGA.
You are receiving this because you were assigned.Message ID: @.**@.>>
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.***>
Hello, How I get access to the xbox version? Thank you,