NVIDIAGameWorks / PhysX

NVIDIA PhysX SDK
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How to get PsXboxOneAoS.h #654

Open fabo311 opened 8 months ago

fabo311 commented 8 months ago

Hello, How I get access to the xbox version? Thank you,

sschirm commented 7 months ago

Hi @fabo311 , Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals.

Cheers, Simon

fabo311 commented 7 months ago

Hello Simon,I’m representing a company, we are licenced xbox switch and ps developers. Can you tell me where can I apply for licencing?2023. nov. 12. dátummal, 11:10 időpontban sschirm @.***> írta: Hi @fabo311 , Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals. Cheers, Simon

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.***>

sschirm commented 7 months ago

Hi @@.***>,

Sure, you can contact @.**@.>!

Cheers, Simon

From: fabo311 @.> Sent: Sunday, November 12, 2023 11:26 AM To: NVIDIAGameWorks/PhysX @.> Cc: Simon Schirm @.>; Assign @.> Subject: Re: [NVIDIAGameWorks/PhysX] How to get PsXboxOneAoS.h (Issue #654)

Hello Simon,I’m representing a company, we are licenced xbox switch and ps developers. Can you tell me where can I apply for licencing?2023. nov. 12. dátummal, 11:10 időpontban sschirm @.<mailto:@.>> írta: Hi @fabo311 , Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals. Cheers, Simon

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.<mailto:@.>>

— Reply to this email directly, view it on GitHubhttps://github.com/NVIDIAGameWorks/PhysX/issues/654#issuecomment-1807084230, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AB3OTKJQTDXVLKQT5MWFEDTYECP45AVCNFSM6AAAAAA65K7CE2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQMBXGA4DIMRTGA. You are receiving this because you were assigned.Message ID: @.**@.>>

fabo311 commented 7 months ago

Github removes email addresses. It displays like: @.**@. :)2023. nov. 12. dátummal, 11:35 időpontban sschirm @.> írta: Hi @@.>,

Sure, you can contact @.**@.>!

Cheers,

Simon

From: fabo311 @.***>

Sent: Sunday, November 12, 2023 11:26 AM

To: NVIDIAGameWorks/PhysX @.***>

Cc: Simon Schirm @.>; Assign @.>

Subject: Re: [NVIDIAGameWorks/PhysX] How to get PsXboxOneAoS.h (Issue #654)

Hello Simon,I’m representing a company, we are licenced xbox switch and ps developers. Can you tell me where can I apply for licencing?2023. nov. 12. dátummal, 11:10 időpontban sschirm @.<mailto:@.>> írta:

Hi @fabo311 ,

Unfortunately NVIDIA is required to enter a license contract before handing out any closed platform source. So it's only really possible for game companies, not individuals.

Cheers,

Simon

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.<mailto:@.>>

Reply to this email directly, view it on GitHubhttps://github.com/NVIDIAGameWorks/PhysX/issues/654#issuecomment-1807084230, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AB3OTKJQTDXVLKQT5MWFEDTYECP45AVCNFSM6AAAAAA65K7CE2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMYTQMBXGA4DIMRTGA.

You are receiving this because you were assigned.Message ID: @.**@.>>

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: @.***>