NVIDIAGameWorks / RTX-Path-Tracing

Real-time path tracing library and sample
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Request: Bloom effect #19

Open SamuelTallet opened 7 months ago

SamuelTallet commented 7 months ago

Hello,

First, bravo for your awesome work!

I search to get this kind of light in Path Tracer:

pexels-edanur-sonkaya-19038186

31351997068_3caa24d3f0_o

It would be great to be able to achieve a similar effect with the PerspectiveCameraEx by setting, for example:

bloomIntensity bloomThreshold

Photograph credits

https://www.pexels.com/photo/view-of-the-maidens-tower-in-the-evening-bosphorus-strait-istanbul-turkey-19038186/ https://www.flickr.com/photos/garethedwards36/31351997068/

fstrugar-nv commented 4 months ago

Hi @SamuelTallet - thanks for the idea! We could hack it as a mild post-process thresholded blur just before tone mapping. Wouldn't be physically correct but better than nothing. I'll leave the issue open as reminder :)

SamuelTallet commented 4 months ago

Thanks to you :)