Closed malochen closed 3 years ago
Hi everyone, I am trying to get Nvidias RTX Global Illumination Plugin running.
I cloned their branch of the UE4 Build and downloaded the appropriate version of the patch for their 4.26.0.
However, whenever I copy the patch into the root directory and enter the "git apply" command in CMD the patch fails to install properly.
I would be incredibly thankful for any advise
I had the same issue. Broke my head around it for a day. Finally, I resolved it by using the git command line instead of command prompt.
I had the same issue. Broke my head around it for a day. Finally, I resolved it by using the git command line instead of command prompt.
Hello buddy, I have found a solution to the problem this ——https://github.com/NVIDIAGameWorks/RTXGI/issues/35
I had the same issue. Broke my head around it for a day. Finally, I resolved it by using the git command line instead of command prompt.
Hope it helps you
E:\Nvidia_Branch>git apply RTXGI-NvRTX4.26.0.patch RTXGI-NvRTX4.26.0.patch:7: trailing whitespace. { RTXGI-NvRTX4.26.0.patch:8: trailing whitespace. "FileVersion": 3, RTXGI-NvRTX4.26.0.patch:9: trailing whitespace. "Version": 1, RTXGI-NvRTX4.26.0.patch:10: trailing whitespace. "VersionName": "1.1.23", RTXGI-NvRTX4.26.0.patch:11: trailing whitespace. "FriendlyName": "NVIDIA RTXGI Plugin", error: patch failed: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp:272 error: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.cpp: patch does not apply error: patch failed: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h:32 error: Engine/Source/Runtime/Renderer/Private/DeferredShadingRenderer.h: patch does not apply error: patch failed: Engine/Source/Runtime/Renderer/Private/IndirectLightRendering.cpp:342 error: Engine/Source/Runtime/Renderer/Private/IndirectLightRendering.cpp: patch does not apply error: patch failed: Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingLighting.h:14 error: Engine/Source/Runtime/Renderer/Private/RayTracing/RayTracingLighting.h: patch does not apply error: patch failed: Engine/Source/Runtime/Renderer/Private/SystemTextures.h:11 error: Engine/Source/Runtime/Renderer/Private/SystemTextures.h: patch does not apply