NVIDIAGameWorks / RayTracingDenoiser

NVIDIA Ray Tracing Denoiser
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Update CMakeLists.txt to separate D3D and SPIR-V Shaders #64

Closed Sirtsu55 closed 1 year ago

Sirtsu55 commented 1 year ago

Separated the custom commands to SPIR-V and D3D backends. I tried separating to DXBC, DXIL and SPIR-V, but that would have required some internal code changes in the repository. So there are options to compile shaders for SPIR-V or D3D with this PR.