Closed oscarbg closed 5 months ago
XeSS is even mentioned on the nvidia page presenting Streamline.
Asked also to xess developers if theyare willing to help: https://github.com/intel/xess/issues/12
Asked also to amd devs if they are willing to help: https://github.com/GPUOpen-Effects/FidelityFX-FSR2/issues/106
We generally won’t comment on future plans.
But you could definitely implement the plugins yourself: https://github.com/NVIDIAGameWorks/Streamline/blob/main/source/plugins/sl.template/templateEntry.cpp
Hi, any progress so far? last year (https://www.tomshardware.com/news/nvidia-streamline-aims-to-simplify-developer-support-for-upscaling-algorithms), some sites cited support from other IHVs like Intel interest on integrating XeSS support into StreamLine.. Maybe there is a branch somewhere on github by Intel devs with XeSS StreamLine support?