Closed jpark37 closed 7 months ago
TL;DR Reflex doesn't care because it will attempt to delay frames to be just-in-time (i.e. <1 frame latency).
We generally don't recommend using other "latency reduction approaches" in addition to Reflex, although they shouldn't make Reflex better (or worse).
For example, Unreal out of the box sets 3 backbuffers and a maximum frame latency of 3. If I want minimum latency, would it help to configure 2 and 1 respectively? How about using the waitable swap chain feature?