NVIDIAGameWorks / Streamline

Streamline Integration Framework
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Some DLSS constants are not updated correctly #3

Closed tafuri closed 2 years ago

tafuri commented 2 years ago

I noticed that the sharpness, preExposure and exposureScale were only updated upon a mode change, and since these parameters do not really need a mode change this commit just updates the constants every frame.

mblacknall commented 2 years ago

This request has been merged in the 1.1.1 update.