NVIDIAGameWorks / Streamline

Streamline Integration Framework
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sl.consts: Misleading Description for `jitterOffset` #4

Closed JoshParnell closed 2 years ago

JoshParnell commented 2 years ago

From sl_consts.h:

//! Specifies clip space jitter offset
float2 jitterOffset;

From ProgrammingGuideDLSS.md troubleshooting section:

Make sure that jitter offset values are in pixel space

Indeed, we had trouble with DLSS artifacts until we realized that jitter offset is supposed to be in pixel space, not clip space.

JoshParnell commented 2 years ago

Fixed now, thanks guys.