NVIDIAGameWorks / dxvk-remix

zlib License
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Building error "target not found" #18

Open wcde opened 1 year ago

wcde commented 1 year ago

Error when trying to build: "ERROR: Can't invoke target ``: target not found" Building via .sln works.

Software information

Windows 11 Visual Studio 2022 Windows SDK 10.0.22000.0 Meson 1.1.0 Vulkan SDK 1.3.246.0 Python 3.10

PS C:\Sources\dxvk-remix> .\build_dxvk_all_ninja.ps1
vswhere found at: C:\Program Files (x86)\Microsoft Visual Studio\Installer\vswhere.exe
Using Visual Studio installation at: C:\Program Files\Microsoft Visual Studio\2022\Community
Visual Studio Command Prompt variables already set.
The Meson build system
Version: 1.1.0
Source dir: C:\Sources\dxvk-remix
Build dir: C:\Sources\dxvk-remix\_Comp64Release
Build type: native build
Project name: dxvk
Project version: v1.9.3
C compiler for the host machine: cl (msvc 19.35.32217.1 "Microsoft (R) C/C++ Optimizing Compiler Version 19.35.32217.1 for x64")
C linker for the host machine: link link 14.35.32217.1
C++ compiler for the host machine: cl (msvc 19.35.32217.1 "Microsoft (R) C/C++ Optimizing Compiler Version 19.35.32217.1 for x64")
C++ linker for the host machine: link link 14.35.32217.1
Host machine cpu family: x86_64
Host machine cpu: x86_64
Message: Downloading dependencies...
WARNING: You should add the boolean check kwarg to the run_command call.
         It currently defaults to false,
         but it will default to true in future releases of meson.
         See also: https://github.com/mesonbuild/meson/issues/9300
Message: Setting user environment variable PM_PACKAGES_ROOT to C:\packman-repo

SUCCESS: Specified value was saved.
Program rc found: YES (C:\Program Files (x86)\Windows Kits\10\bin\10.0.22000.0\\x64\rc.EXE)
Compiler for C++ supports arguments -msse3: NO
Library vulkan-1 found: YES
Library d3d9 found: YES
Library d3d11 found: YES
Library dxgi found: YES
Library d3dcompiler_43 found: YES
Library d3dcompiler found: YES
Library shlwapi found: YES
Library rtxio found: YES
Program external/glslangvalidator/glslangValidator found: YES (C:\Sources\dxvk-remix\external/glslangvalidator/glslangValidator.exe)
Program external/slang/slangc found: YES (C:\Sources\dxvk-remix\external/slang/slangc.exe)
Program python found: YES (C:\Program Files\Python310\python.EXE)
Program external/nv_xxd/nv_xxd found: YES (C:\Sources\dxvk-remix\external/nv_xxd/nv_xxd.exe)
Library nvapi64 found: YES
Library usd_ms found: YES
Library tbb found: YES
Library NvLowLatencyVk found: YES
Library GFSDK_Aftermath_Lib.x64 found: YES
Run-time dependency threads found: YES
Dependency threads found: YES unknown (cached)
Dependency threads found: YES unknown (cached)
Dependency threads found: YES unknown (cached)
Library NRD found: YES
Library nvsdk_ngx_s found: YES
Build targets in project: 28

dxvk v1.9.3

  User defined options
    backend     : ninja
    buildtype   : release
    enable_tracy: false

Found ninja-1.11.1 at "C:\Program Files\Meson\ninja.EXE"
WARNING: msvc does not support C++11; attempting best effort; setting the standard to C++14
INFO: autodetecting backend as ninja

ERROR: Can't invoke target ``: target not found
Failed to run build step
hamburgerghini1 commented 1 year ago

Same problem here

NV-DM commented 9 months ago

Hello. Could you please let us know if this happens with a recent build. Thank you!