NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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Final Fantasy XIII Trilogy (2014/2015) #203

Open Hopefullyidontgetbanned opened 1 year ago

Hopefullyidontgetbanned commented 1 year ago

Describe the bug

Attach logs! NvRemixBridge.log d3d9.log ffxiiiimg_d3d9.log

To Reproduce Steps to reproduce the behavior:

  1. Obtain FF13 or similar game in the franchise
  2. Place RTX Remix files in white_data/prog/win/bin/ or Alba_data/prog/win/bin for Final Fantasy XIII-2 or the root directory of the game for Lightning Returns. 3.Open ffxiiiimg.exe

Expected behavior A clear and concise description of what you expected to happen.

Final Fantasy XIII would open and display some graphics. All three games open with a Bink based FMV sequence Using Vanilla DXVK in the config does not change this at all

BSoD38 commented 1 year ago

I'm pretty sure FFXIII is much too recent for RTX Remix to work. Games released after 2006 have a pretty slim chance of working with RTX Remix at all.

Hopefullyidontgetbanned commented 11 months ago

it is a dx9 game so it's worth having listed anyway.

Xavron commented 11 months ago

Portal came out in in late 2007. NVIDIA literally released Remix for a game that came out after 2006.

NV-DM commented 7 months ago

REMIX-2484 for tracking.

Hopefullyidontgetbanned commented 1 month ago

It seems like progress is being made with the 0.5 release, NvBridge errors with 0xc0000005exception in the memory dump There's obviously a problem with the fact I can't really verify if this is actually a shader based game or not, because Renderdoc doesn't support DX9.

d3d9.log ffxiiiimg_d3d9.log NvRemixBridge.log