NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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Silent Hill 2: Enhanced Edition - World Scale settings do not go low enough. #291

Open traggey opened 9 months ago

traggey commented 9 months ago

Describe the bug

Below is a capture from the starting bathroom scene in Silent Hill 2 done at 0.01 scale, imported into 3D's Max and placed alongside a 1 X 1 meter cube, as you can see the environment is still far too large, this is causing issues with lighting the environment and importing real world scaled meshes.

image

To Reproduce Steps to reproduce the behavior:

Expected behavior

NV-DM commented 8 months ago

REMIX-2568 for tracking.

NV-LL commented 5 months ago

Hi @traggey! This issue has been addressed in a recent release and confirmed internally. As such, we're going to close this ticket. Please open another one to let us know if the issue persists for you.

traggey commented 3 months ago

Have you guys actually been testing these?

I just checked with latest and this issue also still persists just as described in the original post.

nv-ajaus commented 3 months ago

Hi @traggey , we took a look at this issue this morning since you said it was not fixed. We discovered that while the code was put in place to support lower values, and you can manually enter lower values that then get saved, that the slider does not render a value smaller that 3 decimal places below zero. We pushed an update this morning to display values as low as 5 decimal places below zero. Can you let us know if you see this improvement on the latest build of dxvk-remix?

traggey commented 3 months ago

Hey there @nv-ajaus ! Was going to test this just now however new crashes are preventing me from doing so. In good news, my Albedo textures are once again rendering so that's great, however after about 2 seconds of gameplay the game now crashes every time without fail.

NvRemixBridge.exe_20240612_085038.dmp NvRemixBridge.log d3d9.log sh2pc_d3d9.log

nv-ajaus commented 3 months ago

Thank you for providing the crash dump file. I took a look and I believe it might be the same symptom as the latest dump file provided with issue #405, so I haven't filed a new internal ticket for this crash.