NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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Silent Hill 2: Enhanced Edition - Interacting with objects and entering certain dialogues and cutscenes causes materials to render full white #296

Open traggey opened 8 months ago

traggey commented 8 months ago

Describe the bug

I originally thought this had something to do with some UI texture not being marked correctly, but after having gone over the textures several times that doesn't seem to be the case, could potentially be some shader thing happening here?

image

To Reproduce Steps to reproduce the behavior:

Expected behavior

NV-DM commented 8 months ago

Thank you for posting. Could you please post a screenshot and your logs. Thanks!

traggey commented 8 months ago

Thank you for posting. Could you please post a screenshot and your logs. Thanks!

Updated OP with a screenshot, which specific logs would you be looking for and where could I locate them?

NV-DM commented 8 months ago

There are three log files generated. d3d9.log and gamename_d3d9.log should be in the same directory as the executable. NvRemixBridge.log will be located in the .trex folder.

traggey commented 8 months ago

There are three log files generated. d3d9.log and gamename_d3d9.log should be in the same directory as the executable. NvRemixBridge.log will be located in the .trex folder.

I've updated the OP to contain the logs.

NV-LL commented 4 months ago

Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you!

NV-LL commented 3 months ago

Thank you for reaching out. We're going to close this ticket due to an extended period with no response. If the issue persists for you on the latest build, please open a new ticket.

traggey commented 3 months ago

I haven't responded because I can't get into the game to test anymore, I'll have to get back to you when the game works again.

traggey commented 3 months ago

Tested on latest, issue still persists. @NV-LL