NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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Unstable, flickering virtual motion vectors in Need For Speed: Underground 2 #297

Closed UncleRito closed 8 months ago

UncleRito commented 8 months ago

Attached files! SPEED2_d3d9.log d3d9.log rtx.txt

To Reproduce Steps to reproduce the behavior:

  1. Run the game with remix installed
  2. start a new game to enter freeroam
  3. Turn on debug mode>virtual motion vectors
  4. Start driving, and notice that motion vectors for many static objects in the scene flicker in random directions.

Expected behavior

Screenshots Here's a video example of the problem. Notice that many static objects flicker for one frame at random times.

https://github.com/NVIDIAGameWorks/rtx-remix/assets/100042652/4bce3dd9-bdbf-4ea1-9f54-f7849c5f9ae0

UncleRito commented 8 months ago

Yeah idk what that link at the top of the issue is. Just github being github. also rename rtx.txt to rtx.conf if you need it. Github doesn't let me upload conf files.

UncleRito commented 8 months ago

The issue was with unique object search distance being too high by default. I'm closing the issue now.