Closed UncleRito closed 8 months ago
Yeah idk what that link at the top of the issue is. Just github being github. also rename rtx.txt to rtx.conf if you need it. Github doesn't let me upload conf files.
The issue was with unique object search distance being too high by default. I'm closing the issue now.
The game has an issue where the virtual motion vectors on many objects seem to jump around randomly which causes severe visual artifacts with temporal reuse, dlss, frame generation, motion blur, among others.
bridge #44, and dxvk remix #382 were used to test
4090
Game ready driver ver 546.33
Latest game version
Attached files! SPEED2_d3d9.log d3d9.log rtx.txt
To Reproduce Steps to reproduce the behavior:
Expected behavior
Screenshots Here's a video example of the problem. Notice that many static objects flicker for one frame at random times.
https://github.com/NVIDIAGameWorks/rtx-remix/assets/100042652/4bce3dd9-bdbf-4ea1-9f54-f7849c5f9ae0