NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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[Toolkit feature]: Unable to select mesh in snapshot #400

Open DrSharky opened 9 months ago

DrSharky commented 9 months ago

Contact Details (Optional)

No response

What is the context of the feature/improvement?

In the asset replacement panel, I loaded a snapshot and tried to mouse click on a mesh, and it won't select the mesh. I believe this is because I categorized the texture that is on the mesh as a decal, and thus it will not allow me to select it in the snapshot. As far as I can tell, there is no way to select decal meshes in the snapshot, so adding a way to select them would be beneficial. The screenshot below shows the rug, which I have categorized as a decal, and I am unable to select it in order to replace the asset's material. aaaaa

Please describe the feature/improvement?

When a mesh that has a material that has been categorized as a decal, it becomes not selectable in the snapshot when the snapshot is loaded into RTX Remix and the user is on the asset replacement panel. Perhaps adding a feature where you can select decals optionally would assist in fixing this.

What would be your solution? (optional)

...

Version

2024.1.1

nvdamien commented 9 months ago

Hi @DrSharky ,

Good news, it looks like this feature was already tracked and done. This feature is currently in verification by the QA team. It should be in the next build.

REMIX-2626

Thank you