NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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Taz Wanted Character models fail to render #427

Open OmenFox opened 8 months ago

OmenFox commented 8 months ago

Describe the bug

Attach files! Log and Config FIles.zip

To Reproduce Steps to reproduce the behavior:

  1. launch the game
  2. skip the intro video's
  3. the character models in the opening cutscene will not render (also the game will shortly crash if you let the cutscene run on too long but I will make separate bug report for this issue)

Expected behavior

Screenshots -Remixed screenshots: NvRemixBridge Screenshot 2024 02 26 - 15 31 19 52 NvRemixBridge Screenshot 2024 02 26 - 15 31 23 04 NvRemixBridge Screenshot 2024 02 26 - 15 31 26 99

nv-ajaus commented 7 months ago

Hi @OmenFox, I've noticed that in some games player/actor models are disappear because they write outside of the buffer bounds that they claim. Can you please open the bridge.conf in the .trex folder and change # alwaysCopyEntireStaticBuffer = False to alwaysCopyEntireStaticBuffer = True, and then retry to reproduce the issue? If bridge.conf doesn't already exist, take the example bridge.conf from the bridge repository here: https://github.com/NVIDIAGameWorks/bridge-remix/blob/main/bridge.conf

OmenFox commented 7 months ago

Hello i have tried the step you suggested and sadly there is no change the models still do not render I will include screenshots and my logs and files here: Log & Config.zip NvRemixBridge Screenshot 2024 03 14 - 00 09 42 78 NvRemixBridge Screenshot 2024 03 14 - 00 09 44 85

NV-LL commented 5 months ago

Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you!

OmenFox commented 5 months ago

Hello i have tested the newest runtime and have a few things i can report back that i have noticed: The character models still do not render and are not selectable in the texture's menu but i have managed to select the skybox this time so i can show much better examples of what i am trying to illustrate:

NvRemixBridge Screenshot 2024 05 09 - 17 19 48 93 Here is taz's model traveling to the spot he stands and it renders the textures of the spinning but not the arms and under it you can see a shadow texture poorly rendering.

NvRemixBridge Screenshot 2024 05 09 - 17 19 50 50 And here is where he should be standing.

Another strange behaviour to note is when these character models should be rendering they lower the framerate by almost half.

BIG EDIT: im sorry i just found out this is not on the latest runtime release this is 3.0 rather than 5.0 so i will test the actual newest build as soon as i can sorry again for this

OmenFox commented 5 months ago

Ok it just black screen crash's on start up, it shows the remix overlay telling you to press Alt+X for a second then just crash's to desktop i cannot get ingame at all anymore.

NV-LL commented 5 months ago

Thank you for confirming. Will you please attach logs and any dump files from an attempt to run the game with 0.5.1?

OmenFox commented 5 months ago

Yes of course here they are: Remix 0.5.1 COMBINED TazWanted First launch Log.zip

MAJOR EDIT: i found out when using the remixdownloader from the remix discord server it combines updated versions so what i was using was not simply 0.5.1 so i have re tested with the 0.5.1 found here: https://github.com/NVIDIAGameWorks/rtx-remix/releases and have the log files from that version the log files from above are obviously the most recent combined runtime sorry about this. here are the normal runtime logs: Remix 0.5.1 Tazwanted Logs.zip on the combined version the game simply crash's on launch in the normal version it gets to the main menu but character models still do not render and cause noticeable slowdown then the game is trying to render them.

NV-LL commented 3 months ago

Thank you for the update! We've created REMIX-3372 for tracking.