NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
1.32k stars 68 forks source link

anticulling doesn't hide enhanced mesh correctly in Mafia #508

Open PashOK7 opened 2 months ago

PashOK7 commented 2 months ago

Describe the bug

https://youtu.be/G8qJnolPmBM when I look at the place where the car was with enhanced mesh, I see a ghost of the mesh until I look at the pivot point of model, anticulling ignores the fact that I'm looking at part of the model

anticulling settings image

How do you reproduce the bug?

Start the game, launch description and any logs here Replace car mesh Turn camera away from the car Drive the car to another position Look where the car was when you turned the camera away See a ghost car

What is the expected behavior?

anticulling works correctly when I use the original mesh, that is, if I look where the car was without enhanced mesh, then I can see the shadow like at 0:37 , but I can’t see ghost of car

Version

remix-0.5.0+9ea66073 (this bug was on all versions of the remix with anticulling)

NV-LL commented 2 months ago

REMIX-3084 for tracking