https://youtu.be/G8qJnolPmBM
when I look at the place where the car was with enhanced mesh, I see a ghost of the mesh until I look at the pivot point of model, anticulling ignores the fact that I'm looking at part of the model
anticulling settings
How do you reproduce the bug?
Start the game, launch description and any logs here
Replace car mesh
Turn camera away from the car
Drive the car to another position
Look where the car was when you turned the camera away
See a ghost car
What is the expected behavior?
anticulling works correctly when I use the original mesh, that is, if I look where the car was without enhanced mesh, then I can see the shadow like at 0:37 , but I can’t see ghost of car
Version
remix-0.5.0+9ea66073 (this bug was on all versions of the remix with anticulling)
Describe the bug
https://youtu.be/G8qJnolPmBM when I look at the place where the car was with enhanced mesh, I see a ghost of the mesh until I look at the pivot point of model, anticulling ignores the fact that I'm looking at part of the model
anticulling settings
How do you reproduce the bug?
Start the game, launch description and any logs here Replace car mesh Turn camera away from the car Drive the car to another position Look where the car was when you turned the camera away See a ghost car
What is the expected behavior?
anticulling works correctly when I use the original mesh, that is, if I look where the car was without enhanced mesh, then I can see the shadow like at 0:37 , but I can’t see ghost of car
Version
remix-0.5.0+9ea66073 (this bug was on all versions of the remix with anticulling)