Open EthonicDev opened 1 month ago
Interesting that mainline DXVK manages to run the game fine with the lowered shader model override. If the game supports a SM that low then I feel like Remix compatibility should be viable if not for the failed launching
Describe the bug
On opening with rtx remix it seems to run normally exept a white screen, I've tried using dxvk.conf with "d3d9.shaderModel = 1" but it makes it crash with this error
strangely, dxvk 2.4.1's d3d9.dll with that same dxvk.conf runs perfectly fine with no issues.
How do you reproduce the bug?
Place the RTX remix runtime in minecraft story mode's files to make the screen only show white, an make a dxvk.conf with d3d9.shaderModel = 1 to make it show the error and crash.
What is the expected behavior?
The runtime should not display a white screen(not exactly sure what it should show), and with d3d9.shaderModel = 1 it should not crash
Version
0.5.4
Logs
MinecraftStoryMode_d3d9 (remix).log
Crash dumps
(no dmp files? not sure if im missing something im extremely inexperienced)
Media
by default with rtx remix https://github.com/user-attachments/assets/141805d1-d958-40e6-ba5b-9040dc82ef5e
These 2 images are when d3d9.shaderModel = 1 is added (stuff behind is my wallpaper)