NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
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[Toolkit feature]: Additional REST API functionality #654

Open Frissj opened 12 hours ago

Frissj commented 12 hours ago

Contact Details (Optional)

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What is the context of the feature/improvement?

My Blender addon could have full functionality with these improvements. It is quite anticipated because it will significantly improve the workflow.

Please describe the feature/improvement?

A url to delete a mesh. This means that meshes I import to Blender from Remix can be logged, when exporting the scene, I can delete the original mesh from Remix, allowing the new object to slot right in.

The ability to not just replace an existing texture, but add a new texture if there is an empty slot. This means I can automatically add height maps to meshes. OBJ does not support exporting height maps and this is the only format that works well for my Remix.

What would be your solution? (optional)

No response

Version

2024.4.1

Media

No response

po-trottier commented 12 hours ago

~Tracked as REMIX-3624! Would definitely be useful!~

Woop, just took a look to refresh my mind, this should already be possible!

Take a look at the RTX Remix ComfyUI Workflow.

We set the height maps in that workflow even when not previously set.

You just need the attribute input name which you can get through: /stagecraft/textures/{texture_asset_path}/material/inputs.

You should look at the ComfyUI nodes implementation if you need more information