NVIDIAGameWorks / rtx-remix

Combined repo for the RTX-Remix runtime
https://www.nvidia.com/en-us/geforce/rtx-remix/
MIT License
1.38k stars 69 forks source link

Sky not visible in water reflections in Half - Life 2 #82

Open igorzdrowowicz opened 1 year ago

igorzdrowowicz commented 1 year ago

Sky reflections not appearing on water surface (after replacing water textures with translucent shader)

Build Label: 7671541 # Uniquely identifies each build Network PatchVersion: 7671541 # Determines client and server compatibility Protocol version: 24 # High level network protocol version

[19:20:35.196] info: Found default config for: Source Engine [19:20:35.196] info: Trying to open config file: d:\steam\steamapps\common\half-life 2\bin.trex\bridge.conf [19:20:35.196] info: Found user config file: d:\steam\steamapps\common\half-life 2\bin.trex\bridge.conf [19:20:35.197] info: Effective configuration: [19:20:35.198] info: client.shaderVersion = 0 [19:20:35.198] info: sharedHeapSize = 2GB [19:20:35.198] info: useSharedHeap = True [19:20:35.199] info: cmdQueueSize = 3000 [19:20:35.199] info: dataQueueSize = 3000 [19:20:35.199] info: sharedHeapChunkSize = 4kB [19:20:35.199] info: sharedHeapMaxSegmentSize = 512MB [19:20:35.200] info: presentSemaphoreMaxFrames = 1 [19:20:35.200] info: client.serverCrashFallback = False [19:20:35.200] info: Using shared heap for textures. [19:20:35.201] info: Using shared heap for static buffers. [19:20:35.201] info: Using shared heap for dynamic buffers. [19:20:35.201] info: ================== [19:20:35.202] info: NVIDIA RTX Remix Bridge Client [19:20:35.202] info: ================== [19:20:35.202] info: Version: remix-0.1.1-2-gdc825b6 [19:20:35.203] info: Loaded d3d9.dll from D:\Steam\steamapps\common\Half-Life 2\hl2.exe [19:20:35.206] warn: Injected DirectInput8Create proc detected! [19:20:35.247] info: DirectInput8 hook attached. [19:20:35.254] warn: Injected DirectInputCreate proc detected! [19:20:35.287] info: DirectInput hook attached. [19:20:35.288] info: Initializing new shared memory object. [19:20:35.328] info: Shared memory: [ClientChannel_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.328] info: Initializing new shared memory object. [19:20:35.342] info: Shared memory: [ServerChannel_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.346] info: Initializing new shared memory object. [19:20:35.346] info: Shared memory: [SharedDataHeap_meta_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.347] info: Initializing new shared memory object. [19:20:35.560] info: Shared memory: [SharedDataHeap_data_0_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.560] info: Initializing new shared memory object. [19:20:35.767] info: Shared memory: [SharedDataHeap_data_1_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.768] info: Initializing new shared memory object. [19:20:35.979] info: Shared memory: [SharedDataHeap_data_2_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.979] info: Initializing new shared memory object. [19:20:36.191] info: Shared memory: [SharedDataHeap_data_3_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:36.242] info: Launching server with GUID 811a8d5d-f161-45a4-98f1-21ea5bb0f790 [19:20:36.300] info: Sending SYN command, waiting for ACK from server... [19:20:37.251] info: Ack received! Handshake completed! Telling server to continue waiting for commands... [19:20:37.251] info: Server crash recovery disabled [19:20:38.056] info: Creating a thread-safe D3D9 device. [19:20:38.056] debug: Creating Device... [19:20:38.057] debug: ...server-side D3D9 device creation command sent... [19:20:38.057] debug: ...waiting for create device ack response from server... [19:20:42.684] debug: ...create device response received from server... [19:20:42.685] debug: ...server-side D3D9 device successfully created... [19:20:42.685] debug: ...Device successfully created! [19:20:44.167] warn: Still waiting on the Present semaphore to be released... [19:20:45.171] warn: Still waiting on the Present semaphore to be released... [19:20:46.178] warn: Still waiting on the Present semaphore to be released... [19:20:47.182] warn: Still waiting on the Present semaphore to be released... [19:20:48.187] warn: Still waiting on the Present semaphore to be released... [19:20:49.421] warn: Still waiting on the Present semaphore to be released... [19:20:50.421] warn: Still waiting on the Present semaphore to be released... [19:20:51.422] warn: Still waiting on the Present semaphore to be released... [19:20:56.988] info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake complete. [19:21:20.461] info: Client window became inactive, disabling timeouts for bridge client... [19:21:32.988] info: Client window became active, reenabling timeouts for bridge client... [19:21:43.303] info: Client window became inactive, disabling timeouts for bridge client...

The game specific log:

info: Game: hl2.exe info: DXVK_Remix: v1.9.3 info: Found config file: dxvk.conf info: Found built-in config: info: Effective configuration: info: dxvk.hud = 0 info: rtx.ignoreLights = 460306E97FB2D4B5,2D5AC1ADC56A42FD, info: d3d9.maxFrameLatency = 1 info: rtx.emissiveBlendOverrideEmissiveIntensity = 5.0 info: rtx.vertexColorStrength = 1.000000 info: rtx.emissiveIntensity = 1.0 info: rtx.legacyMaterial.roughnessConstant = 0.1 info: rtx.tonemap.finalizeWithACES = True info: rtx.effectLightRadius = 0.5 info: rtx.legacyMaterial.metallicConstant = 0.0 info: rtx.effectLightIntensity = 0.5 info: rtx.autoExposure.exposureWeightCurve4 = 0.155172 info: rtx.dynamicDecalTextures = f017847a501d804b,a65293be7ea5f7b7, info: rtx.rayPortalModelWidthAxis = 0.0, 1.0, 0.0 info: rtx.ignoreTextures = 2EF850E6FBFD8C87,2F40734A713AABCE,C5D5E4DC2C8B16A4,193E96F2A664E570,4BEE64E543B72DE8,A73A56119D34B9A8,CCF171A5B95F42AC,3588CCE077177F37,C511630F7EE7383C,0B0B3516EC8F2672,CA4AA3441DAA53CA,1A82AD51BADE42C6,525F90354488C30B,BAD0E1288F3F5A5A,6A7DE931F906F159,E7AFD1A8E179429B,C02FE462BA62838A,EDDA43A7194B6597,11BDB0AEC66E413A,260EAE29EC4727F3,A0EF42611EFCDBA5,6010A18E22F8CE34,A08B874535052615,8AA105C2149F4119,EFAC5FE5EB531111,A0EF42611EFCDBA5,8AA105C2149F4119,068E64C3DB849782,92e275beee2d2c12,ace20008ae3a0a5b, info: rtx.autoExposure.evMaxValue = 6.000000 info: rtx.autoExposure.evMinValue = -3.450000 info: rtx.autoExposure.exposureWeightCurve0 = 0.137931 info: rtx.lightmapTextures = 050173DFF733DBE1,913E194A071E2720,8D39476483C92F63,8BF8566E3C8B006F,54392326AF548522,AF312EE92AAD9609,A66CF9B74461F3DE,BD904729C36EEFE8,DB0E52AC3A7C8F12,C44E50BC6B433C6E,EE61086C4E281087,5371BABD1CDD7707,E4CFD8B693D251DD,BDD5ACBF489E7853,7B16D306254AB39E,C12951B8D7192A9E,7DE4CAEA279A9A09,5AF15B44D7E92568,CFB3E770A1FAF3F2,CDC07C4F6BD631F5,1B8F23FC10195395,8D6ACC0820F0D424,FAD3E22AA96D7B51,E9BEA521567E008E,AA2B1355C046AA80,26172AB99925C7AD,7B16D306254AB39E,7DE4CAEA279A9A09,BDD5ACBF489E7853,C12951B8D7192A9E,5AF15B44D7E92568,264724EA902655F8,E51A3DB8B4CE10AF,C8DECC54A0085620,33D41383CC45BCE1,CE19CDCC72E90FDF, 08790A05BF2829FB, 5F7DE781C2993BEC, A60D1CF2839DC373, FEE6D3D200FF4220, 216C17AA33DB5D75 info: rtx.rayPortalSamplingWeightMinDistance = 100.0 info: rtx.autoExposure.exposureWeightCurve1 = 0.758621 info: rtx.hideInstanceTextures = info: rtx.viewModel.enable = True info: rtx.autoExposure.exposureWeightCurve3 = 0.758621 info: rtx.viewModel.scale = 0.4 info: rtx.autoExposure.useExposureCompensation = True info: rtx.localtonemap.boostLocalContrast = True info: rtx.postfx.motionBlurMinimumVelocityThresholdInPixel = 1.5 info: rtx.postfx.blurDiameterFraction = 0.02 info: rtx.localtonemap.exposure = 0.300000 info: rtx.localtonemap.exposurePreferenceSigma = 3.0 info: rtx.postfx.vignetteRadius = 0.8 info: rtx.localtonemap.highlights = 5.000000 info: rtx.worldSpaceUiTextures = 2F0654813BA4509B,E5A693D8A8BE5D34,62902E857F4B7230,38F233758BDF24F1,D764F53F9492150B,03027CD7C8492876,20D8A0C0EF108A33,49B4A977C4971EBC,34EBDE3214C50C43,FCECEDB4661B60EE,903E97BD3086C74B,CA8490701F86CB04,353CEC6EDBFBE689,28CB3CB457979BDC,49A6D4FA0F562B5C,1954FDFC34E8D819,9C16F4679F33F113,87770D9B57CED8C1,C7E5ED72431C4A6F, info: rtx.viewModel.viewRelativeOffsetMeters = 0.005, -0.002, -0.055 info: rtx.bloom.sigma = 0.3000 info: rtx.bloom.intensity = 0.01 info: rtx.postfx.chromaticCenterAttenuationAmount = 0.975 info: rtx.postfx.vignetteSoftness = 0.1 info: rtx.enablePortalFadeInEffect = True info: rtx.showUICursor = True info: rtx.baseGameModRegex = sourcemods info: rtx.zUp = True info: rtx.nonOffsetDecalTextures = 727B75DD886D94FD,64A2E9E0169AE37F,C4826ABA6336F7FF,5E53185FD64EEFF2, info: rtx.baseGameModPathRegex = -game "([a-zA-Z]:.sourcemods.)" info: rtx.rayPortalModelHeightAxis = 0.0, 0.0, 1.0 info: rtx.upscalingMipBias = -0.4 info: rtx.lightConverter = 2ef850e6fbfd8c87,11bdb0aec66e413a,5d2b45a0e4d62133,1d7191114ae3cab2,2c53b6d1412d82ee,6a7de931f906f159,8f877d11c0c69b09,e7afd1a8e179429b,c02fe462ba62838a,edda43a7194b6597,460306e97fb2d4b5,bcd2ca5224499175,2d5ac1adc56a42fd,b847641d0db70d7a,6d1c7640f8e75e57,3c9d70691e07b676,81adda2b5d6af17b,94c8baa2be97e3a, d6a162813f232ec5,407b3900391f92bb,87dfcd7146139c4a,7dc0376066ac76bc,687c5f75f2c8d860,cdeb53e58a94a92b,7eb3f191000f642a,de77f4f94de3dfc3,4fd7aea93bcc3833,f4a7f6be329029ca,a3979feff1010a75,89d244855965b001,3b2c78b35e0a88d5,f9387048e84ace7c,e88e5843fd107382,d0425187257ec023,9158e4ac55129ecb,aa16c42fa367111c info: rtx.playerModelTextures = 8DD6F568BD126398,EEF8EFD4B8A1B2A5,4A066E5A5292D273,AC869B6F32D8BBDB,2D5AC1ADC56A42FD,E53AE01AC1FF9E03,9FC25F8E3D685EA5,9DED9E2A03234E95,EEEF6F901EEE1164,4DEEF5C779DDC88A,3CD4F0E2A8AAD575,F2A8C629EF1809C3,4FEB275B85245FB9,1BE7E510328AB010,2AF8E51AAA752D40,234A8CD5F00F220D,3B21664B1B19F463,3A349F1B5FD0B874,1E94FE2ABE6A3777,D2B78D811954C600,571EE878F3238A3F,DC8E4C587DF53D4C,CBDCB2327A1BB55B,163DCDE80551AFE2,7957972EDFF7EECC,17AE2077ADBE2A57,959F1B8A7563FDBB,126DEB020C4E0D2D,C3F3985DC82F765E,7D177970C35D7225, info: rtx.uiTextures = 7C47908363E9FB46,49C49D3F95609C9D,0ACC5AF8C7A6A72C,25F9AA6D11F0F1E0,0F707B765176FA99,A0B13F306011D748,71C560B061683B20,b1efb6a865b3082c,aedb4949ec308638,BC840D956C24C33C,010500D8F9BC71A1,65C067A6504C559E,7E20D6C917522EE4,1F06EE8596B7DD41,1FB0EBA5FEBD1B5A,C0F138D79131F8C1 info: rtx.volumetricTransmittanceColor = 0.9, 0.89, 0.88 info: rtx.volumetricTransmittanceMeasurementDistance = 20000.0 info: rtx.playerModelBodyTextures = 2D5AC1ADC56A42FD,1BE7E510328AB010,DC8E4C587DF53D4C, info: d3d9.maxEnabledLights = 32 info: rtx.particleTextures = C0BE016F97F55259,2CB02C7BB3702A1F,F12275CBAFC9CA75,12A8733BBDF0FE20,3AEFA6FD5CF2DEB4,9F874078BE0C83FF,A5153B06569D6510,CD28C5A663826A6C,9C5D83E7E6B76A7A,F54E5ECA2E1504FD,577C6F86C18AAAA5,EEEF6F901EEE1164,F3DF557E6DDC103C,554AE68A890A90FB,FFC88527F4693A87,9DED9E2A03234E95,4DEEF5C779DDC88A,bd6fe490eca6a50f,63FF8A68ADB06117,05054E94DD6BB441,0C50217D8C6FDCC2,49E4EC22E559AFC2,280AC336CFC68401,394800E61100412F,285E8D0537EBEBA1,7862B129760B74F0,6253F3CDC90DC6FB,69E5FE25984A5529,FFCE11F1540354CA,232AE6FEF8EEF0BD,105F7D19ED93147E, info: rtx.fogRemapMaxDistanceMin = 100.0f info: rtx.beamTextures = ad7af1c4fca862e4,f116b8e9da308ee8,059b0044c2e2d9dd, info: rtx.decalTextures = 0464EB8194DD2139,077416B246F7EBF9,0D21C78830B9B87E,0E0905D9231B2621,0F4986B12FBC9B10,1CC7CA1FD5C7CEBC,2288A5A74C035053,25AF94A27B585E5A,2DBF6CC9A5652816,2F38DA65B73883EE,35961208D8AA165B,37AF209A1A371D8F,3CE13ABFA28FB599,3DB98F1B93F4679A,40D969C3B7B837F2,474E1B6A2EA8F082,4E9D342DFAD12947,4F33C5B2342FA20B,5073D083DAE15E8B,508B88AC09F56141,51BD52AFFAAD4BE7,53841B078528D4EF,58DFED2F17277010,60F5B0BF449D5C5C,6643F8FF7C42CB18,6C9DB83C1D5A5254,7A619D021C573F04,7FE3253F3EC79C0D,810643D7974355CF,8B3FA1ED9319A08B,8D0AACAE9911101A,8DA1232E36B0AB4D,90B63328CD155524,9B35406FACCF2C8F,A5D050857A01EE5D,AAAB0CB0C06F9934,AE6FC0599B192217,B0BA2CC643F93597,B68F559B25BF12AE,B798B753E4B43330,B93C3AF34B6F3980,C045D91DACCA62EB,C3BA8F2EC836E2B1,C41860E9CD66844C,C805C1C433BE9CC3,C9603739E8F2686B,C97FD37AF7708F22,D466A216C1A295DA,D51BD114D87C00BD,E0062D64AC9BAC08,E37B04B0085B6401,E83D04C31FE08619,E9FD72BAAB0C5FD0,EF607C1AF136DF26,F4661A1B6AA2E97B,F600C3C5174DBF69,F974DA687E700B25,FAD5EEA07EE81FCA,FBF1F662D1232979,FCF7F7862B76C49F,FF487E33FC613B9C,ED9A4736E697A97B,5585E3941BBD8A30,27C8BA6D1FB47A6A,6F1EAF2F9481C02F,121AF2BCC5B5AFCA,215BAAFC5A07B208,739825af5ff7b600,8f622d6d3b46b751, info: rtx.postfx.motionBlurDynamicDeduction = 0.075 info: rtx.worldSpaceUiBackgroundTextures = ece63a6d1de44f11 info: rtx.froxelGridResolutionScale = 16 info: rtx.skyBoxTextures = ED271AB781D49A9A,3574F482B41905E8,C5C302766FA5F91D,B25CD04A355C45D9,BD2CBBFAECF0168C,9083D293A167C5B,6CB534F9ACD206D5,CA4F5DA4FBB99FFC, info: rtx.animatedWaterTextures = 522E5513DB9638B6, info: rtx.uniqueObjectDistance = 300.0 info: rtx.enableNearPlaneOverride = True info: rtx.rayPortalModelTextureHashes = 5EC61BC800744B26, DFDACB6DE1C7741E info: rtx.rayPortalEnabled = True info: rtx.temporalAA.colorClampingFactor = 1.0f info: rtx.fogRemapTransmittanceMeasurementDistanceMin = 2000.0f info: rtx.enableVolumetricLighting = True info: rtx.useObsoleteHashOnTextureUpload = True info: rtx.rayPortalModelNormalAxis = 1.0, 0.0, 0.0 info: rtx.rayPortalSamplingWeightMaxDistance = 10000.0 info: rtx.postfx.exposureFraction = 0.4 info: rtx.rayPortalCameraInBetweenPortalsCorrection = True info: rtx.rayPortalCameraHistoryCorrection = True info: rtx.effectLightPlasmaBall = True info: rtx.froxelDepthSlices = 48 info: rtx.enableFogRemap = True info: rtx.fogRemapMaxDistanceMax = 4000.0f info: rtx.temporalAA.maximumRadiance = 10000.0f info: rtx.fogRemapTransmittanceMeasurementDistanceMax = 12000.0 info: rtx.postfx.chromaticAberrationAmount = 0.0 info: rtx.temporalAA.newFrameWeight = 0.05f info: rtx.postfx.motionBlurSampleCount = 4 info: rtx.postfx.motionBlurJitterStrength = 0.6 info: rtx.postfx.enableMotionBlurNoiseSample = True info: rtx.postfx.vignetteIntensity = 1.0 info: rtx.nativeMipBias = 0.9 info: rtx.assetEstimatedSizeGB = 12 info: rtx.geometryGenerationHashRuleString = positions,indices,texcoords,legacypositions0,legacypositions1,legacyindices,geometrydescriptor info: Found config file: rtx.conf info: positions info: indices info: texcoords info: legacypositions0 info: legacypositions1 info: legacyindices info: geometrydescriptor info: positions info: indices info: geometrydescriptor info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Enabled Layer Names: info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 3090: info: Driver: 531.61.0 info: Vulkan: 1.3.236 info: Memory Heap[0]: info: Size: 24339 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16359 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Process set as DPI aware info: Detected GPU device ID is 0x2204, vendor ID is 0x10de info: Device properties: info: Device name: : NVIDIA GeForce RTX 3090 info: Driver version : 531.61.0 info: Enabled device extensions: info: VK_EXT_4444_formats info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state info: VK_EXT_full_screen_exclusive info: VK_EXT_memory_priority info: VK_EXT_opacity_micromap info: VK_EXT_robustness2 info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_acceleration_structure info: VK_KHR_buffer_device_address info: VK_KHR_create_renderpass2 info: VK_KHR_deferred_host_operations info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_pipeline_library info: VK_KHR_push_descriptor info: VK_KHR_ray_query info: VK_KHR_ray_tracing_pipeline info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_float16_int8 info: VK_KHR_shader_float_controls info: VK_KHR_swapchain info: VK_KHR_synchronization2 info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: VK_NV_low_latency info: VK_NV_ray_tracing_invocation_reorder info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 0 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 0 info: shaderStorageImageExtendedFormats : 0 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 0 info: hostQueryReset : 1 info: VK_EXT_4444_formats info: formatA4R4G4B4 : 1 info: formatA4B4G4R4 : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_extended_dynamic_state info: extendedDynamicState : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 0 info: nullDescriptor : 1 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 0 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_buffer_device_address info: bufferDeviceAddress : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Async Compute : 2 info: DXVK: Read 343 valid state cache entries info: DXVK: Using 7 compiler threads info: [GameCapturer] DXVK_RTX_CAPTURE_ENABLE_ON_FRAME: warn: [GameCapturer] LSS USD Plugins failed to load. info: Automatic Raytrace Mode Preset in use (Set rtx.raytraceModePreset to something other than Auto use a non-automatic preset) info: NVIDIA architecture detected, setting default raytrace modes to Trace Ray (GBuffer/Indirect Integrate) and Ray Query (Direct Integrate) info: [RTX info] Opacity Micromap: supported info: [RTX info] Shader Execution Reordering: not supported info: [RTX info] Shader Execution Reordering: disabled info: CPU supports SIMD: SSE 4.1 info: D3D9DeviceEx: Using extended constant set for software vertex processing. info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::A8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: true info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1920x1080 info: Image count: 2 info: Exclusive FS: 2 info: No winproc detected, initiating bridge message channel for: 00000000003A0062 warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_MULTISAMPLEANTIALIAS warn: D3D9Texture2D::QueryInterface: Unknown interface query warn: 794950f2-adfc-458a-905e-10a10b0b503b info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1920x1080 info: Image count: 2 info: Exclusive FS: 2 info: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera. warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... info: Reflex enable attempt, mode=true warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG established. info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/5EA7960423718EF4_normal.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/5EA7960423718EF4_spec.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/88ADD910DD646F15_normal.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/88ADD910DD646F15_spec.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/A18D89008D5CF21D.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/`_normal_OTH.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/09083D293A167C5B.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/09083D293A167C5B.dds

To Reproduce Steps to reproduce the behavior:

  1. Go to 'map d1_canals_06' and head outside to see the open space filled with water.

  2. See error: water reflections not containing sky values.

Expected behavior Sky should be visible in the water reflection.

Screenshots If applicable, add screenshots to help explain your problem. image

maksw2 commented 7 months ago

i'm impresed that you got water to work,

hazelubue commented 7 months ago

how did you get the water working?

NV-LL commented 6 months ago

Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you!