Open igorzdrowowicz opened 1 year ago
Sky reflections not appearing on water surface (after replacing water textures with translucent shader)
Build Label: 7671541 # Uniquely identifies each build Network PatchVersion: 7671541 # Determines client and server compatibility Protocol version: 24 # High level network protocol version
[19:20:35.196] info: Found default config for: Source Engine [19:20:35.196] info: Trying to open config file: d:\steam\steamapps\common\half-life 2\bin.trex\bridge.conf [19:20:35.196] info: Found user config file: d:\steam\steamapps\common\half-life 2\bin.trex\bridge.conf [19:20:35.197] info: Effective configuration: [19:20:35.198] info: client.shaderVersion = 0 [19:20:35.198] info: sharedHeapSize = 2GB [19:20:35.198] info: useSharedHeap = True [19:20:35.199] info: cmdQueueSize = 3000 [19:20:35.199] info: dataQueueSize = 3000 [19:20:35.199] info: sharedHeapChunkSize = 4kB [19:20:35.199] info: sharedHeapMaxSegmentSize = 512MB [19:20:35.200] info: presentSemaphoreMaxFrames = 1 [19:20:35.200] info: client.serverCrashFallback = False [19:20:35.200] info: Using shared heap for textures. [19:20:35.201] info: Using shared heap for static buffers. [19:20:35.201] info: Using shared heap for dynamic buffers. [19:20:35.201] info: ================== [19:20:35.202] info: NVIDIA RTX Remix Bridge Client [19:20:35.202] info: ================== [19:20:35.202] info: Version: remix-0.1.1-2-gdc825b6 [19:20:35.203] info: Loaded d3d9.dll from D:\Steam\steamapps\common\Half-Life 2\hl2.exe [19:20:35.206] warn: Injected DirectInput8Create proc detected! [19:20:35.247] info: DirectInput8 hook attached. [19:20:35.254] warn: Injected DirectInputCreate proc detected! [19:20:35.287] info: DirectInput hook attached. [19:20:35.288] info: Initializing new shared memory object. [19:20:35.328] info: Shared memory: [ClientChannel_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.328] info: Initializing new shared memory object. [19:20:35.342] info: Shared memory: [ServerChannel_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.346] info: Initializing new shared memory object. [19:20:35.346] info: Shared memory: [SharedDataHeap_meta_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.347] info: Initializing new shared memory object. [19:20:35.560] info: Shared memory: [SharedDataHeap_data_0_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.560] info: Initializing new shared memory object. [19:20:35.767] info: Shared memory: [SharedDataHeap_data_1_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.768] info: Initializing new shared memory object. [19:20:35.979] info: Shared memory: [SharedDataHeap_data_2_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.979] info: Initializing new shared memory object. [19:20:36.191] info: Shared memory: [SharedDataHeap_data_3_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:36.242] info: Launching server with GUID 811a8d5d-f161-45a4-98f1-21ea5bb0f790 [19:20:36.300] info: Sending SYN command, waiting for ACK from server... [19:20:37.251] info: Ack received! Handshake completed! Telling server to continue waiting for commands... [19:20:37.251] info: Server crash recovery disabled [19:20:38.056] info: Creating a thread-safe D3D9 device. [19:20:38.056] debug: Creating Device... [19:20:38.057] debug: ...server-side D3D9 device creation command sent... [19:20:38.057] debug: ...waiting for create device ack response from server... [19:20:42.684] debug: ...create device response received from server... [19:20:42.685] debug: ...server-side D3D9 device successfully created... [19:20:42.685] debug: ...Device successfully created! [19:20:44.167] warn: Still waiting on the Present semaphore to be released... [19:20:45.171] warn: Still waiting on the Present semaphore to be released... [19:20:46.178] warn: Still waiting on the Present semaphore to be released... [19:20:47.182] warn: Still waiting on the Present semaphore to be released... [19:20:48.187] warn: Still waiting on the Present semaphore to be released... [19:20:49.421] warn: Still waiting on the Present semaphore to be released... [19:20:50.421] warn: Still waiting on the Present semaphore to be released... [19:20:51.422] warn: Still waiting on the Present semaphore to be released... [19:20:56.988] info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake complete. [19:21:20.461] info: Client window became inactive, disabling timeouts for bridge client... [19:21:32.988] info: Client window became active, reenabling timeouts for bridge client... [19:21:43.303] info: Client window became inactive, disabling timeouts for bridge client...
The game specific log:
info: Game: hl2.exe info: DXVK_Remix: v1.9.3 info: Found config file: dxvk.conf info: Found built-in config: info: Effective configuration: info: dxvk.hud = 0 info: rtx.ignoreLights = 460306E97FB2D4B5,2D5AC1ADC56A42FD, info: d3d9.maxFrameLatency = 1 info: rtx.emissiveBlendOverrideEmissiveIntensity = 5.0 info: rtx.vertexColorStrength = 1.000000 info: rtx.emissiveIntensity = 1.0 info: rtx.legacyMaterial.roughnessConstant = 0.1 info: rtx.tonemap.finalizeWithACES = True info: rtx.effectLightRadius = 0.5 info: rtx.legacyMaterial.metallicConstant = 0.0 info: rtx.effectLightIntensity = 0.5 info: rtx.autoExposure.exposureWeightCurve4 = 0.155172 info: rtx.dynamicDecalTextures = f017847a501d804b,a65293be7ea5f7b7, info: rtx.rayPortalModelWidthAxis = 0.0, 1.0, 0.0 info: rtx.ignoreTextures = 2EF850E6FBFD8C87,2F40734A713AABCE,C5D5E4DC2C8B16A4,193E96F2A664E570,4BEE64E543B72DE8,A73A56119D34B9A8,CCF171A5B95F42AC,3588CCE077177F37,C511630F7EE7383C,0B0B3516EC8F2672,CA4AA3441DAA53CA,1A82AD51BADE42C6,525F90354488C30B,BAD0E1288F3F5A5A,6A7DE931F906F159,E7AFD1A8E179429B,C02FE462BA62838A,EDDA43A7194B6597,11BDB0AEC66E413A,260EAE29EC4727F3,A0EF42611EFCDBA5,6010A18E22F8CE34,A08B874535052615,8AA105C2149F4119,EFAC5FE5EB531111,A0EF42611EFCDBA5,8AA105C2149F4119,068E64C3DB849782,92e275beee2d2c12,ace20008ae3a0a5b, info: rtx.autoExposure.evMaxValue = 6.000000 info: rtx.autoExposure.evMinValue = -3.450000 info: rtx.autoExposure.exposureWeightCurve0 = 0.137931 info: rtx.lightmapTextures = 050173DFF733DBE1,913E194A071E2720,8D39476483C92F63,8BF8566E3C8B006F,54392326AF548522,AF312EE92AAD9609,A66CF9B74461F3DE,BD904729C36EEFE8,DB0E52AC3A7C8F12,C44E50BC6B433C6E,EE61086C4E281087,5371BABD1CDD7707,E4CFD8B693D251DD,BDD5ACBF489E7853,7B16D306254AB39E,C12951B8D7192A9E,7DE4CAEA279A9A09,5AF15B44D7E92568,CFB3E770A1FAF3F2,CDC07C4F6BD631F5,1B8F23FC10195395,8D6ACC0820F0D424,FAD3E22AA96D7B51,E9BEA521567E008E,AA2B1355C046AA80,26172AB99925C7AD,7B16D306254AB39E,7DE4CAEA279A9A09,BDD5ACBF489E7853,C12951B8D7192A9E,5AF15B44D7E92568,264724EA902655F8,E51A3DB8B4CE10AF,C8DECC54A0085620,33D41383CC45BCE1,CE19CDCC72E90FDF, 08790A05BF2829FB, 5F7DE781C2993BEC, A60D1CF2839DC373, FEE6D3D200FF4220, 216C17AA33DB5D75 info: rtx.rayPortalSamplingWeightMinDistance = 100.0 info: rtx.autoExposure.exposureWeightCurve1 = 0.758621 info: rtx.hideInstanceTextures = info: rtx.viewModel.enable = True info: rtx.autoExposure.exposureWeightCurve3 = 0.758621 info: rtx.viewModel.scale = 0.4 info: rtx.autoExposure.useExposureCompensation = True info: rtx.localtonemap.boostLocalContrast = True info: rtx.postfx.motionBlurMinimumVelocityThresholdInPixel = 1.5 info: rtx.postfx.blurDiameterFraction = 0.02 info: rtx.localtonemap.exposure = 0.300000 info: rtx.localtonemap.exposurePreferenceSigma = 3.0 info: rtx.postfx.vignetteRadius = 0.8 info: rtx.localtonemap.highlights = 5.000000 info: rtx.worldSpaceUiTextures = 2F0654813BA4509B,E5A693D8A8BE5D34,62902E857F4B7230,38F233758BDF24F1,D764F53F9492150B,03027CD7C8492876,20D8A0C0EF108A33,49B4A977C4971EBC,34EBDE3214C50C43,FCECEDB4661B60EE,903E97BD3086C74B,CA8490701F86CB04,353CEC6EDBFBE689,28CB3CB457979BDC,49A6D4FA0F562B5C,1954FDFC34E8D819,9C16F4679F33F113,87770D9B57CED8C1,C7E5ED72431C4A6F, info: rtx.viewModel.viewRelativeOffsetMeters = 0.005, -0.002, -0.055 info: rtx.bloom.sigma = 0.3000 info: rtx.bloom.intensity = 0.01 info: rtx.postfx.chromaticCenterAttenuationAmount = 0.975 info: rtx.postfx.vignetteSoftness = 0.1 info: rtx.enablePortalFadeInEffect = True info: rtx.showUICursor = True info: rtx.baseGameModRegex = sourcemods info: rtx.zUp = True info: rtx.nonOffsetDecalTextures = 727B75DD886D94FD,64A2E9E0169AE37F,C4826ABA6336F7FF,5E53185FD64EEFF2, info: rtx.baseGameModPathRegex = -game "([a-zA-Z]:.sourcemods.)" info: rtx.rayPortalModelHeightAxis = 0.0, 0.0, 1.0 info: rtx.upscalingMipBias = -0.4 info: rtx.lightConverter = 2ef850e6fbfd8c87,11bdb0aec66e413a,5d2b45a0e4d62133,1d7191114ae3cab2,2c53b6d1412d82ee,6a7de931f906f159,8f877d11c0c69b09,e7afd1a8e179429b,c02fe462ba62838a,edda43a7194b6597,460306e97fb2d4b5,bcd2ca5224499175,2d5ac1adc56a42fd,b847641d0db70d7a,6d1c7640f8e75e57,3c9d70691e07b676,81adda2b5d6af17b,94c8baa2be97e3a, d6a162813f232ec5,407b3900391f92bb,87dfcd7146139c4a,7dc0376066ac76bc,687c5f75f2c8d860,cdeb53e58a94a92b,7eb3f191000f642a,de77f4f94de3dfc3,4fd7aea93bcc3833,f4a7f6be329029ca,a3979feff1010a75,89d244855965b001,3b2c78b35e0a88d5,f9387048e84ace7c,e88e5843fd107382,d0425187257ec023,9158e4ac55129ecb,aa16c42fa367111c info: rtx.playerModelTextures = 8DD6F568BD126398,EEF8EFD4B8A1B2A5,4A066E5A5292D273,AC869B6F32D8BBDB,2D5AC1ADC56A42FD,E53AE01AC1FF9E03,9FC25F8E3D685EA5,9DED9E2A03234E95,EEEF6F901EEE1164,4DEEF5C779DDC88A,3CD4F0E2A8AAD575,F2A8C629EF1809C3,4FEB275B85245FB9,1BE7E510328AB010,2AF8E51AAA752D40,234A8CD5F00F220D,3B21664B1B19F463,3A349F1B5FD0B874,1E94FE2ABE6A3777,D2B78D811954C600,571EE878F3238A3F,DC8E4C587DF53D4C,CBDCB2327A1BB55B,163DCDE80551AFE2,7957972EDFF7EECC,17AE2077ADBE2A57,959F1B8A7563FDBB,126DEB020C4E0D2D,C3F3985DC82F765E,7D177970C35D7225, info: rtx.uiTextures = 7C47908363E9FB46,49C49D3F95609C9D,0ACC5AF8C7A6A72C,25F9AA6D11F0F1E0,0F707B765176FA99,A0B13F306011D748,71C560B061683B20,b1efb6a865b3082c,aedb4949ec308638,BC840D956C24C33C,010500D8F9BC71A1,65C067A6504C559E,7E20D6C917522EE4,1F06EE8596B7DD41,1FB0EBA5FEBD1B5A,C0F138D79131F8C1 info: rtx.volumetricTransmittanceColor = 0.9, 0.89, 0.88 info: rtx.volumetricTransmittanceMeasurementDistance = 20000.0 info: rtx.playerModelBodyTextures = 2D5AC1ADC56A42FD,1BE7E510328AB010,DC8E4C587DF53D4C, info: d3d9.maxEnabledLights = 32 info: rtx.particleTextures = C0BE016F97F55259,2CB02C7BB3702A1F,F12275CBAFC9CA75,12A8733BBDF0FE20,3AEFA6FD5CF2DEB4,9F874078BE0C83FF,A5153B06569D6510,CD28C5A663826A6C,9C5D83E7E6B76A7A,F54E5ECA2E1504FD,577C6F86C18AAAA5,EEEF6F901EEE1164,F3DF557E6DDC103C,554AE68A890A90FB,FFC88527F4693A87,9DED9E2A03234E95,4DEEF5C779DDC88A,bd6fe490eca6a50f,63FF8A68ADB06117,05054E94DD6BB441,0C50217D8C6FDCC2,49E4EC22E559AFC2,280AC336CFC68401,394800E61100412F,285E8D0537EBEBA1,7862B129760B74F0,6253F3CDC90DC6FB,69E5FE25984A5529,FFCE11F1540354CA,232AE6FEF8EEF0BD,105F7D19ED93147E, info: rtx.fogRemapMaxDistanceMin = 100.0f info: rtx.beamTextures = ad7af1c4fca862e4,f116b8e9da308ee8,059b0044c2e2d9dd, info: rtx.decalTextures = 0464EB8194DD2139,077416B246F7EBF9,0D21C78830B9B87E,0E0905D9231B2621,0F4986B12FBC9B10,1CC7CA1FD5C7CEBC,2288A5A74C035053,25AF94A27B585E5A,2DBF6CC9A5652816,2F38DA65B73883EE,35961208D8AA165B,37AF209A1A371D8F,3CE13ABFA28FB599,3DB98F1B93F4679A,40D969C3B7B837F2,474E1B6A2EA8F082,4E9D342DFAD12947,4F33C5B2342FA20B,5073D083DAE15E8B,508B88AC09F56141,51BD52AFFAAD4BE7,53841B078528D4EF,58DFED2F17277010,60F5B0BF449D5C5C,6643F8FF7C42CB18,6C9DB83C1D5A5254,7A619D021C573F04,7FE3253F3EC79C0D,810643D7974355CF,8B3FA1ED9319A08B,8D0AACAE9911101A,8DA1232E36B0AB4D,90B63328CD155524,9B35406FACCF2C8F,A5D050857A01EE5D,AAAB0CB0C06F9934,AE6FC0599B192217,B0BA2CC643F93597,B68F559B25BF12AE,B798B753E4B43330,B93C3AF34B6F3980,C045D91DACCA62EB,C3BA8F2EC836E2B1,C41860E9CD66844C,C805C1C433BE9CC3,C9603739E8F2686B,C97FD37AF7708F22,D466A216C1A295DA,D51BD114D87C00BD,E0062D64AC9BAC08,E37B04B0085B6401,E83D04C31FE08619,E9FD72BAAB0C5FD0,EF607C1AF136DF26,F4661A1B6AA2E97B,F600C3C5174DBF69,F974DA687E700B25,FAD5EEA07EE81FCA,FBF1F662D1232979,FCF7F7862B76C49F,FF487E33FC613B9C,ED9A4736E697A97B,5585E3941BBD8A30,27C8BA6D1FB47A6A,6F1EAF2F9481C02F,121AF2BCC5B5AFCA,215BAAFC5A07B208,739825af5ff7b600,8f622d6d3b46b751, info: rtx.postfx.motionBlurDynamicDeduction = 0.075 info: rtx.worldSpaceUiBackgroundTextures = ece63a6d1de44f11 info: rtx.froxelGridResolutionScale = 16 info: rtx.skyBoxTextures = ED271AB781D49A9A,3574F482B41905E8,C5C302766FA5F91D,B25CD04A355C45D9,BD2CBBFAECF0168C,9083D293A167C5B,6CB534F9ACD206D5,CA4F5DA4FBB99FFC, info: rtx.animatedWaterTextures = 522E5513DB9638B6, info: rtx.uniqueObjectDistance = 300.0 info: rtx.enableNearPlaneOverride = True info: rtx.rayPortalModelTextureHashes = 5EC61BC800744B26, DFDACB6DE1C7741E info: rtx.rayPortalEnabled = True info: rtx.temporalAA.colorClampingFactor = 1.0f info: rtx.fogRemapTransmittanceMeasurementDistanceMin = 2000.0f info: rtx.enableVolumetricLighting = True info: rtx.useObsoleteHashOnTextureUpload = True info: rtx.rayPortalModelNormalAxis = 1.0, 0.0, 0.0 info: rtx.rayPortalSamplingWeightMaxDistance = 10000.0 info: rtx.postfx.exposureFraction = 0.4 info: rtx.rayPortalCameraInBetweenPortalsCorrection = True info: rtx.rayPortalCameraHistoryCorrection = True info: rtx.effectLightPlasmaBall = True info: rtx.froxelDepthSlices = 48 info: rtx.enableFogRemap = True info: rtx.fogRemapMaxDistanceMax = 4000.0f info: rtx.temporalAA.maximumRadiance = 10000.0f info: rtx.fogRemapTransmittanceMeasurementDistanceMax = 12000.0 info: rtx.postfx.chromaticAberrationAmount = 0.0 info: rtx.temporalAA.newFrameWeight = 0.05f info: rtx.postfx.motionBlurSampleCount = 4 info: rtx.postfx.motionBlurJitterStrength = 0.6 info: rtx.postfx.enableMotionBlurNoiseSample = True info: rtx.postfx.vignetteIntensity = 1.0 info: rtx.nativeMipBias = 0.9 info: rtx.assetEstimatedSizeGB = 12 info: rtx.geometryGenerationHashRuleString = positions,indices,texcoords,legacypositions0,legacypositions1,legacyindices,geometrydescriptor info: Found config file: rtx.conf info: positions info: indices info: texcoords info: legacypositions0 info: legacypositions1 info: legacyindices info: geometrydescriptor info: positions info: indices info: geometrydescriptor info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Enabled Layer Names: info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 3090: info: Driver: 531.61.0 info: Vulkan: 1.3.236 info: Memory Heap[0]: info: Size: 24339 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16359 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Process set as DPI aware info: Detected GPU device ID is 0x2204, vendor ID is 0x10de info: Device properties: info: Device name: : NVIDIA GeForce RTX 3090 info: Driver version : 531.61.0 info: Enabled device extensions: info: VK_EXT_4444_formats info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state info: VK_EXT_full_screen_exclusive info: VK_EXT_memory_priority info: VK_EXT_opacity_micromap info: VK_EXT_robustness2 info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_acceleration_structure info: VK_KHR_buffer_device_address info: VK_KHR_create_renderpass2 info: VK_KHR_deferred_host_operations info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_pipeline_library info: VK_KHR_push_descriptor info: VK_KHR_ray_query info: VK_KHR_ray_tracing_pipeline info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_float16_int8 info: VK_KHR_shader_float_controls info: VK_KHR_swapchain info: VK_KHR_synchronization2 info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: VK_NV_low_latency info: VK_NV_ray_tracing_invocation_reorder info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 0 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 0 info: shaderStorageImageExtendedFormats : 0 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 0 info: hostQueryReset : 1 info: VK_EXT_4444_formats info: formatA4R4G4B4 : 1 info: formatA4B4G4R4 : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_extended_dynamic_state info: extendedDynamicState : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 0 info: nullDescriptor : 1 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 0 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_buffer_device_address info: bufferDeviceAddress : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Async Compute : 2 info: DXVK: Read 343 valid state cache entries info: DXVK: Using 7 compiler threads info: [GameCapturer] DXVK_RTX_CAPTURE_ENABLE_ON_FRAME: warn: [GameCapturer] LSS USD Plugins failed to load. info: Automatic Raytrace Mode Preset in use (Set rtx.raytraceModePreset to something other than Auto use a non-automatic preset) info: NVIDIA architecture detected, setting default raytrace modes to Trace Ray (GBuffer/Indirect Integrate) and Ray Query (Direct Integrate) info: [RTX info] Opacity Micromap: supported info: [RTX info] Shader Execution Reordering: not supported info: [RTX info] Shader Execution Reordering: disabled info: CPU supports SIMD: SSE 4.1 info: D3D9DeviceEx: Using extended constant set for software vertex processing. info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::A8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: true info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1920x1080 info: Image count: 2 info: Exclusive FS: 2 info: No winproc detected, initiating bridge message channel for: 00000000003A0062 warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_MULTISAMPLEANTIALIAS warn: D3D9Texture2D::QueryInterface: Unknown interface query warn: 794950f2-adfc-458a-905e-10a10b0b503b info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1920x1080 info: Image count: 2 info: Exclusive FS: 2 info: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera. warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... info: Reflex enable attempt, mode=true warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG established. info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/5EA7960423718EF4_normal.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/5EA7960423718EF4_spec.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/88ADD910DD646F15_normal.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/88ADD910DD646F15_spec.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/A18D89008D5CF21D.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/`_normal_OTH.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/09083D293A167C5B.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/09083D293A167C5B.dds
To Reproduce Steps to reproduce the behavior:
Go to 'map d1_canals_06' and head outside to see the open space filled with water.
See error: water reflections not containing sky values.
Expected behavior Sky should be visible in the water reflection.
Screenshots If applicable, add screenshots to help explain your problem.
i'm impresed that you got water to work,
how did you get the water working?
Hello! Will you please test this on the latest release and let us know if the issue persists? Thank you!
Sky reflections not appearing on water surface (after replacing water textures with translucent shader)
Build Label: 7671541 # Uniquely identifies each build Network PatchVersion: 7671541 # Determines client and server compatibility Protocol version: 24 # High level network protocol version
[19:20:35.196] info: Found default config for: Source Engine [19:20:35.196] info: Trying to open config file: d:\steam\steamapps\common\half-life 2\bin.trex\bridge.conf [19:20:35.196] info: Found user config file: d:\steam\steamapps\common\half-life 2\bin.trex\bridge.conf [19:20:35.197] info: Effective configuration: [19:20:35.198] info: client.shaderVersion = 0 [19:20:35.198] info: sharedHeapSize = 2GB [19:20:35.198] info: useSharedHeap = True [19:20:35.199] info: cmdQueueSize = 3000 [19:20:35.199] info: dataQueueSize = 3000 [19:20:35.199] info: sharedHeapChunkSize = 4kB [19:20:35.199] info: sharedHeapMaxSegmentSize = 512MB [19:20:35.200] info: presentSemaphoreMaxFrames = 1 [19:20:35.200] info: client.serverCrashFallback = False [19:20:35.200] info: Using shared heap for textures. [19:20:35.201] info: Using shared heap for static buffers. [19:20:35.201] info: Using shared heap for dynamic buffers. [19:20:35.201] info: ================== [19:20:35.202] info: NVIDIA RTX Remix Bridge Client [19:20:35.202] info: ================== [19:20:35.202] info: Version: remix-0.1.1-2-gdc825b6 [19:20:35.203] info: Loaded d3d9.dll from D:\Steam\steamapps\common\Half-Life 2\hl2.exe [19:20:35.206] warn: Injected DirectInput8Create proc detected! [19:20:35.247] info: DirectInput8 hook attached. [19:20:35.254] warn: Injected DirectInputCreate proc detected! [19:20:35.287] info: DirectInput hook attached. [19:20:35.288] info: Initializing new shared memory object. [19:20:35.328] info: Shared memory: [ClientChannel_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.328] info: Initializing new shared memory object. [19:20:35.342] info: Shared memory: [ServerChannel_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.346] info: Initializing new shared memory object. [19:20:35.346] info: Shared memory: [SharedDataHeap_meta_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.347] info: Initializing new shared memory object. [19:20:35.560] info: Shared memory: [SharedDataHeap_data_0_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.560] info: Initializing new shared memory object. [19:20:35.767] info: Shared memory: [SharedDataHeap_data_1_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.768] info: Initializing new shared memory object. [19:20:35.979] info: Shared memory: [SharedDataHeap_data_2_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:35.979] info: Initializing new shared memory object. [19:20:36.191] info: Shared memory: [SharedDataHeap_data_3_811a8d5d-f161-45a4-98f1-21ea5bb0f790] created and initialized successfully! [19:20:36.242] info: Launching server with GUID 811a8d5d-f161-45a4-98f1-21ea5bb0f790 [19:20:36.300] info: Sending SYN command, waiting for ACK from server... [19:20:37.251] info: Ack received! Handshake completed! Telling server to continue waiting for commands... [19:20:37.251] info: Server crash recovery disabled [19:20:38.056] info: Creating a thread-safe D3D9 device. [19:20:38.056] debug: Creating Device... [19:20:38.057] debug: ...server-side D3D9 device creation command sent... [19:20:38.057] debug: ...waiting for create device ack response from server... [19:20:42.684] debug: ...create device response received from server... [19:20:42.685] debug: ...server-side D3D9 device successfully created... [19:20:42.685] debug: ...Device successfully created! [19:20:44.167] warn: Still waiting on the Present semaphore to be released... [19:20:45.171] warn: Still waiting on the Present semaphore to be released... [19:20:46.178] warn: Still waiting on the Present semaphore to be released... [19:20:47.182] warn: Still waiting on the Present semaphore to be released... [19:20:48.187] warn: Still waiting on the Present semaphore to be released... [19:20:49.421] warn: Still waiting on the Present semaphore to be released... [19:20:50.421] warn: Still waiting on the Present semaphore to be released... [19:20:51.422] warn: Still waiting on the Present semaphore to be released... [19:20:56.988] info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake complete. [19:21:20.461] info: Client window became inactive, disabling timeouts for bridge client... [19:21:32.988] info: Client window became active, reenabling timeouts for bridge client... [19:21:43.303] info: Client window became inactive, disabling timeouts for bridge client...
The game specific log:
info: Game: hl2.exe info: DXVK_Remix: v1.9.3 info: Found config file: dxvk.conf info: Found built-in config: info: Effective configuration: info: dxvk.hud = 0 info: rtx.ignoreLights = 460306E97FB2D4B5,2D5AC1ADC56A42FD, info: d3d9.maxFrameLatency = 1 info: rtx.emissiveBlendOverrideEmissiveIntensity = 5.0 info: rtx.vertexColorStrength = 1.000000 info: rtx.emissiveIntensity = 1.0 info: rtx.legacyMaterial.roughnessConstant = 0.1 info: rtx.tonemap.finalizeWithACES = True info: rtx.effectLightRadius = 0.5 info: rtx.legacyMaterial.metallicConstant = 0.0 info: rtx.effectLightIntensity = 0.5 info: rtx.autoExposure.exposureWeightCurve4 = 0.155172 info: rtx.dynamicDecalTextures = f017847a501d804b,a65293be7ea5f7b7, info: rtx.rayPortalModelWidthAxis = 0.0, 1.0, 0.0 info: rtx.ignoreTextures = 2EF850E6FBFD8C87,2F40734A713AABCE,C5D5E4DC2C8B16A4,193E96F2A664E570,4BEE64E543B72DE8,A73A56119D34B9A8,CCF171A5B95F42AC,3588CCE077177F37,C511630F7EE7383C,0B0B3516EC8F2672,CA4AA3441DAA53CA,1A82AD51BADE42C6,525F90354488C30B,BAD0E1288F3F5A5A,6A7DE931F906F159,E7AFD1A8E179429B,C02FE462BA62838A,EDDA43A7194B6597,11BDB0AEC66E413A,260EAE29EC4727F3,A0EF42611EFCDBA5,6010A18E22F8CE34,A08B874535052615,8AA105C2149F4119,EFAC5FE5EB531111,A0EF42611EFCDBA5,8AA105C2149F4119,068E64C3DB849782,92e275beee2d2c12,ace20008ae3a0a5b, info: rtx.autoExposure.evMaxValue = 6.000000 info: rtx.autoExposure.evMinValue = -3.450000 info: rtx.autoExposure.exposureWeightCurve0 = 0.137931 info: rtx.lightmapTextures = 050173DFF733DBE1,913E194A071E2720,8D39476483C92F63,8BF8566E3C8B006F,54392326AF548522,AF312EE92AAD9609,A66CF9B74461F3DE,BD904729C36EEFE8,DB0E52AC3A7C8F12,C44E50BC6B433C6E,EE61086C4E281087,5371BABD1CDD7707,E4CFD8B693D251DD,BDD5ACBF489E7853,7B16D306254AB39E,C12951B8D7192A9E,7DE4CAEA279A9A09,5AF15B44D7E92568,CFB3E770A1FAF3F2,CDC07C4F6BD631F5,1B8F23FC10195395,8D6ACC0820F0D424,FAD3E22AA96D7B51,E9BEA521567E008E,AA2B1355C046AA80,26172AB99925C7AD,7B16D306254AB39E,7DE4CAEA279A9A09,BDD5ACBF489E7853,C12951B8D7192A9E,5AF15B44D7E92568,264724EA902655F8,E51A3DB8B4CE10AF,C8DECC54A0085620,33D41383CC45BCE1,CE19CDCC72E90FDF, 08790A05BF2829FB, 5F7DE781C2993BEC, A60D1CF2839DC373, FEE6D3D200FF4220, 216C17AA33DB5D75 info: rtx.rayPortalSamplingWeightMinDistance = 100.0 info: rtx.autoExposure.exposureWeightCurve1 = 0.758621 info: rtx.hideInstanceTextures = info: rtx.viewModel.enable = True info: rtx.autoExposure.exposureWeightCurve3 = 0.758621 info: rtx.viewModel.scale = 0.4 info: rtx.autoExposure.useExposureCompensation = True info: rtx.localtonemap.boostLocalContrast = True info: rtx.postfx.motionBlurMinimumVelocityThresholdInPixel = 1.5 info: rtx.postfx.blurDiameterFraction = 0.02 info: rtx.localtonemap.exposure = 0.300000 info: rtx.localtonemap.exposurePreferenceSigma = 3.0 info: rtx.postfx.vignetteRadius = 0.8 info: rtx.localtonemap.highlights = 5.000000 info: rtx.worldSpaceUiTextures = 2F0654813BA4509B,E5A693D8A8BE5D34,62902E857F4B7230,38F233758BDF24F1,D764F53F9492150B,03027CD7C8492876,20D8A0C0EF108A33,49B4A977C4971EBC,34EBDE3214C50C43,FCECEDB4661B60EE,903E97BD3086C74B,CA8490701F86CB04,353CEC6EDBFBE689,28CB3CB457979BDC,49A6D4FA0F562B5C,1954FDFC34E8D819,9C16F4679F33F113,87770D9B57CED8C1,C7E5ED72431C4A6F, info: rtx.viewModel.viewRelativeOffsetMeters = 0.005, -0.002, -0.055 info: rtx.bloom.sigma = 0.3000 info: rtx.bloom.intensity = 0.01 info: rtx.postfx.chromaticCenterAttenuationAmount = 0.975 info: rtx.postfx.vignetteSoftness = 0.1 info: rtx.enablePortalFadeInEffect = True info: rtx.showUICursor = True info: rtx.baseGameModRegex = sourcemods info: rtx.zUp = True info: rtx.nonOffsetDecalTextures = 727B75DD886D94FD,64A2E9E0169AE37F,C4826ABA6336F7FF,5E53185FD64EEFF2, info: rtx.baseGameModPathRegex = -game "([a-zA-Z]:.sourcemods.)" info: rtx.rayPortalModelHeightAxis = 0.0, 0.0, 1.0 info: rtx.upscalingMipBias = -0.4 info: rtx.lightConverter = 2ef850e6fbfd8c87,11bdb0aec66e413a,5d2b45a0e4d62133,1d7191114ae3cab2,2c53b6d1412d82ee,6a7de931f906f159,8f877d11c0c69b09,e7afd1a8e179429b,c02fe462ba62838a,edda43a7194b6597,460306e97fb2d4b5,bcd2ca5224499175,2d5ac1adc56a42fd,b847641d0db70d7a,6d1c7640f8e75e57,3c9d70691e07b676,81adda2b5d6af17b,94c8baa2be97e3a, d6a162813f232ec5,407b3900391f92bb,87dfcd7146139c4a,7dc0376066ac76bc,687c5f75f2c8d860,cdeb53e58a94a92b,7eb3f191000f642a,de77f4f94de3dfc3,4fd7aea93bcc3833,f4a7f6be329029ca,a3979feff1010a75,89d244855965b001,3b2c78b35e0a88d5,f9387048e84ace7c,e88e5843fd107382,d0425187257ec023,9158e4ac55129ecb,aa16c42fa367111c info: rtx.playerModelTextures = 8DD6F568BD126398,EEF8EFD4B8A1B2A5,4A066E5A5292D273,AC869B6F32D8BBDB,2D5AC1ADC56A42FD,E53AE01AC1FF9E03,9FC25F8E3D685EA5,9DED9E2A03234E95,EEEF6F901EEE1164,4DEEF5C779DDC88A,3CD4F0E2A8AAD575,F2A8C629EF1809C3,4FEB275B85245FB9,1BE7E510328AB010,2AF8E51AAA752D40,234A8CD5F00F220D,3B21664B1B19F463,3A349F1B5FD0B874,1E94FE2ABE6A3777,D2B78D811954C600,571EE878F3238A3F,DC8E4C587DF53D4C,CBDCB2327A1BB55B,163DCDE80551AFE2,7957972EDFF7EECC,17AE2077ADBE2A57,959F1B8A7563FDBB,126DEB020C4E0D2D,C3F3985DC82F765E,7D177970C35D7225, info: rtx.uiTextures = 7C47908363E9FB46,49C49D3F95609C9D,0ACC5AF8C7A6A72C,25F9AA6D11F0F1E0,0F707B765176FA99,A0B13F306011D748,71C560B061683B20,b1efb6a865b3082c,aedb4949ec308638,BC840D956C24C33C,010500D8F9BC71A1,65C067A6504C559E,7E20D6C917522EE4,1F06EE8596B7DD41,1FB0EBA5FEBD1B5A,C0F138D79131F8C1 info: rtx.volumetricTransmittanceColor = 0.9, 0.89, 0.88 info: rtx.volumetricTransmittanceMeasurementDistance = 20000.0 info: rtx.playerModelBodyTextures = 2D5AC1ADC56A42FD,1BE7E510328AB010,DC8E4C587DF53D4C, info: d3d9.maxEnabledLights = 32 info: rtx.particleTextures = C0BE016F97F55259,2CB02C7BB3702A1F,F12275CBAFC9CA75,12A8733BBDF0FE20,3AEFA6FD5CF2DEB4,9F874078BE0C83FF,A5153B06569D6510,CD28C5A663826A6C,9C5D83E7E6B76A7A,F54E5ECA2E1504FD,577C6F86C18AAAA5,EEEF6F901EEE1164,F3DF557E6DDC103C,554AE68A890A90FB,FFC88527F4693A87,9DED9E2A03234E95,4DEEF5C779DDC88A,bd6fe490eca6a50f,63FF8A68ADB06117,05054E94DD6BB441,0C50217D8C6FDCC2,49E4EC22E559AFC2,280AC336CFC68401,394800E61100412F,285E8D0537EBEBA1,7862B129760B74F0,6253F3CDC90DC6FB,69E5FE25984A5529,FFCE11F1540354CA,232AE6FEF8EEF0BD,105F7D19ED93147E, info: rtx.fogRemapMaxDistanceMin = 100.0f info: rtx.beamTextures = ad7af1c4fca862e4,f116b8e9da308ee8,059b0044c2e2d9dd, info: rtx.decalTextures = 0464EB8194DD2139,077416B246F7EBF9,0D21C78830B9B87E,0E0905D9231B2621,0F4986B12FBC9B10,1CC7CA1FD5C7CEBC,2288A5A74C035053,25AF94A27B585E5A,2DBF6CC9A5652816,2F38DA65B73883EE,35961208D8AA165B,37AF209A1A371D8F,3CE13ABFA28FB599,3DB98F1B93F4679A,40D969C3B7B837F2,474E1B6A2EA8F082,4E9D342DFAD12947,4F33C5B2342FA20B,5073D083DAE15E8B,508B88AC09F56141,51BD52AFFAAD4BE7,53841B078528D4EF,58DFED2F17277010,60F5B0BF449D5C5C,6643F8FF7C42CB18,6C9DB83C1D5A5254,7A619D021C573F04,7FE3253F3EC79C0D,810643D7974355CF,8B3FA1ED9319A08B,8D0AACAE9911101A,8DA1232E36B0AB4D,90B63328CD155524,9B35406FACCF2C8F,A5D050857A01EE5D,AAAB0CB0C06F9934,AE6FC0599B192217,B0BA2CC643F93597,B68F559B25BF12AE,B798B753E4B43330,B93C3AF34B6F3980,C045D91DACCA62EB,C3BA8F2EC836E2B1,C41860E9CD66844C,C805C1C433BE9CC3,C9603739E8F2686B,C97FD37AF7708F22,D466A216C1A295DA,D51BD114D87C00BD,E0062D64AC9BAC08,E37B04B0085B6401,E83D04C31FE08619,E9FD72BAAB0C5FD0,EF607C1AF136DF26,F4661A1B6AA2E97B,F600C3C5174DBF69,F974DA687E700B25,FAD5EEA07EE81FCA,FBF1F662D1232979,FCF7F7862B76C49F,FF487E33FC613B9C,ED9A4736E697A97B,5585E3941BBD8A30,27C8BA6D1FB47A6A,6F1EAF2F9481C02F,121AF2BCC5B5AFCA,215BAAFC5A07B208,739825af5ff7b600,8f622d6d3b46b751, info: rtx.postfx.motionBlurDynamicDeduction = 0.075 info: rtx.worldSpaceUiBackgroundTextures = ece63a6d1de44f11 info: rtx.froxelGridResolutionScale = 16 info: rtx.skyBoxTextures = ED271AB781D49A9A,3574F482B41905E8,C5C302766FA5F91D,B25CD04A355C45D9,BD2CBBFAECF0168C,9083D293A167C5B,6CB534F9ACD206D5,CA4F5DA4FBB99FFC, info: rtx.animatedWaterTextures = 522E5513DB9638B6, info: rtx.uniqueObjectDistance = 300.0 info: rtx.enableNearPlaneOverride = True info: rtx.rayPortalModelTextureHashes = 5EC61BC800744B26, DFDACB6DE1C7741E info: rtx.rayPortalEnabled = True info: rtx.temporalAA.colorClampingFactor = 1.0f info: rtx.fogRemapTransmittanceMeasurementDistanceMin = 2000.0f info: rtx.enableVolumetricLighting = True info: rtx.useObsoleteHashOnTextureUpload = True info: rtx.rayPortalModelNormalAxis = 1.0, 0.0, 0.0 info: rtx.rayPortalSamplingWeightMaxDistance = 10000.0 info: rtx.postfx.exposureFraction = 0.4 info: rtx.rayPortalCameraInBetweenPortalsCorrection = True info: rtx.rayPortalCameraHistoryCorrection = True info: rtx.effectLightPlasmaBall = True info: rtx.froxelDepthSlices = 48 info: rtx.enableFogRemap = True info: rtx.fogRemapMaxDistanceMax = 4000.0f info: rtx.temporalAA.maximumRadiance = 10000.0f info: rtx.fogRemapTransmittanceMeasurementDistanceMax = 12000.0 info: rtx.postfx.chromaticAberrationAmount = 0.0 info: rtx.temporalAA.newFrameWeight = 0.05f info: rtx.postfx.motionBlurSampleCount = 4 info: rtx.postfx.motionBlurJitterStrength = 0.6 info: rtx.postfx.enableMotionBlurNoiseSample = True info: rtx.postfx.vignetteIntensity = 1.0 info: rtx.nativeMipBias = 0.9 info: rtx.assetEstimatedSizeGB = 12 info: rtx.geometryGenerationHashRuleString = positions,indices,texcoords,legacypositions0,legacypositions1,legacyindices,geometrydescriptor info: Found config file: rtx.conf info: positions info: indices info: texcoords info: legacypositions0 info: legacypositions1 info: legacyindices info: geometrydescriptor info: positions info: indices info: geometrydescriptor info: Built-in extension providers: info: Win32 WSI info: OpenVR info: OpenXR info: OpenVR: could not open registry key, status 2 info: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_get_physical_device_properties2 info: VK_KHR_get_surface_capabilities2 info: VK_KHR_surface info: VK_KHR_win32_surface info: Enabled Layer Names: info: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT info: NVIDIA GeForce RTX 3090: info: Driver: 531.61.0 info: Vulkan: 1.3.236 info: Memory Heap[0]: info: Size: 24339 MiB info: Flags: 0x1 info: Memory Type[1]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 16359 MiB info: Flags: 0x0 info: Memory Type[0]: Property Flags = 0x0 info: Memory Type[2]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe info: Memory Heap[2]: info: Size: 214 MiB info: Flags: 0x1 info: Memory Type[4]: Property Flags = 0x7 info: Process set as DPI aware info: Detected GPU device ID is 0x2204, vendor ID is 0x10de info: Device properties: info: Device name: : NVIDIA GeForce RTX 3090 info: Driver version : 531.61.0 info: Enabled device extensions: info: VK_EXT_4444_formats info: VK_EXT_conservative_rasterization info: VK_EXT_custom_border_color info: VK_EXT_depth_clip_enable info: VK_EXT_extended_dynamic_state info: VK_EXT_full_screen_exclusive info: VK_EXT_memory_priority info: VK_EXT_opacity_micromap info: VK_EXT_robustness2 info: VK_EXT_shader_demote_to_helper_invocation info: VK_EXT_shader_viewport_index_layer info: VK_EXT_transform_feedback info: VK_EXT_vertex_attribute_divisor info: VK_KHR_acceleration_structure info: VK_KHR_buffer_device_address info: VK_KHR_create_renderpass2 info: VK_KHR_deferred_host_operations info: VK_KHR_depth_stencil_resolve info: VK_KHR_draw_indirect_count info: VK_KHR_driver_properties info: VK_KHR_image_format_list info: VK_KHR_pipeline_library info: VK_KHR_push_descriptor info: VK_KHR_ray_query info: VK_KHR_ray_tracing_pipeline info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_float16_int8 info: VK_KHR_shader_float_controls info: VK_KHR_swapchain info: VK_KHR_synchronization2 info: VK_NVX_binary_import info: VK_NVX_image_view_handle info: VK_NV_low_latency info: VK_NV_ray_tracing_invocation_reorder info: Device features: info: robustBufferAccess : 1 info: fullDrawIndexUint32 : 1 info: imageCubeArray : 1 info: independentBlend : 1 info: geometryShader : 1 info: tessellationShader : 0 info: sampleRateShading : 1 info: dualSrcBlend : 0 info: logicOp : 0 info: multiDrawIndirect : 0 info: drawIndirectFirstInstance : 0 info: depthClamp : 1 info: depthBiasClamp : 1 info: fillModeNonSolid : 1 info: depthBounds : 1 info: multiViewport : 1 info: samplerAnisotropy : 1 info: textureCompressionBC : 1 info: occlusionQueryPrecise : 1 info: pipelineStatisticsQuery : 1 info: vertexPipelineStoresAndAtomics : 1 info: fragmentStoresAndAtomics : 0 info: shaderImageGatherExtended : 0 info: shaderStorageImageExtendedFormats : 0 info: shaderStorageImageReadWithoutFormat : 0 info: shaderStorageImageWriteWithoutFormat : 1 info: shaderClipDistance : 1 info: shaderCullDistance : 1 info: shaderFloat64 : 0 info: shaderInt64 : 0 info: variableMultisampleRate : 0 info: hostQueryReset : 1 info: VK_EXT_4444_formats info: formatA4R4G4B4 : 1 info: formatA4B4G4R4 : 1 info: VK_EXT_custom_border_color info: customBorderColors : 1 info: customBorderColorWithoutFormat : 1 info: VK_EXT_depth_clip_enable info: depthClipEnable : 1 info: VK_EXT_extended_dynamic_state info: extendedDynamicState : 1 info: VK_EXT_memory_priority info: memoryPriority : 1 info: VK_EXT_robustness2 info: robustBufferAccess2 : 1 info: robustImageAccess2 : 0 info: nullDescriptor : 1 info: VK_EXT_shader_demote_to_helper_invocation info: shaderDemoteToHelperInvocation : 1 info: VK_EXT_transform_feedback info: transformFeedback : 1 info: geometryStreams : 0 info: VK_EXT_vertex_attribute_divisor info: vertexAttributeInstanceRateDivisor : 1 info: vertexAttributeInstanceRateZeroDivisor : 1 info: VK_KHR_buffer_device_address info: bufferDeviceAddress : 1 info: Queue families: info: Graphics : 0 info: Transfer : 1 info: Async Compute : 2 info: DXVK: Read 343 valid state cache entries info: DXVK: Using 7 compiler threads info: [GameCapturer] DXVK_RTX_CAPTURE_ENABLE_ON_FRAME: warn: [GameCapturer] LSS USD Plugins failed to load. info: Automatic Raytrace Mode Preset in use (Set rtx.raytraceModePreset to something other than Auto use a non-automatic preset) info: NVIDIA architecture detected, setting default raytrace modes to Trace Ray (GBuffer/Indirect Integrate) and Ray Query (Direct Integrate) info: [RTX info] Opacity Micromap: supported info: [RTX info] Shader Execution Reordering: not supported info: [RTX info] Shader Execution Reordering: disabled info: CPU supports SIMD: SSE 4.1 info: D3D9DeviceEx: Using extended constant set for software vertex processing. info: D3D9DeviceEx::ResetSwapChain: info: Requested Presentation Parameters info: - Width: 1920 info: - Height: 1080 info: - Format: D3D9Format::A8R8G8B8 info: - Auto Depth Stencil: true info: ^ Format: D3D9Format::D24S8 info: - Windowed: true info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1920x1080 info: Image count: 2 info: Exclusive FS: 2 info: No winproc detected, initiating bridge message channel for: 00000000003A0062 warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_MULTISAMPLEANTIALIAS warn: D3D9Texture2D::QueryInterface: Unknown interface query warn: 794950f2-adfc-458a-905e-10a10b0b503b info: Presenter: Actual swap chain properties: info: Format: VK_FORMAT_B8G8R8A8_UNORM info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR info: Buffer size: 1920x1080 info: Image count: 2 info: Exclusive FS: 2 info: [RTX-Compatibility-Info] Trying to raytrace but not detecting a valid camera. warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... info: Reflex enable attempt, mode=true warn: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG handshake timeout. Retrying... info: Message channel UWM_REMIX_BRIDGE_REGISTER_THREADPROC_MSG established. info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/5EA7960423718EF4_normal.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/5EA7960423718EF4_spec.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/88ADD910DD646F15_normal.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/88ADD910DD646F15_spec.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/A18D89008D5CF21D.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/`_normal_OTH.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/09083D293A167C5B.dds info: rtx_asset_replacer found a texture with an invalid path: ./SubUSDs/textures/09083D293A167C5B.dds
To Reproduce Steps to reproduce the behavior:
Go to 'map d1_canals_06' and head outside to see the open space filled with water.
See error: water reflections not containing sky values.
Expected behavior Sky should be visible in the water reflection.
Screenshots If applicable, add screenshots to help explain your problem.