A quick fix for the Weapon::clearDecals() call that removes decals from the scene
A new clearTrialMissDecals weapon config flag (defaults to true) that allows experiment designers to choose whether miss decals are removed at the start of a new trial
A new missDecalTimeoutS weapon config parameter (default to -1 for no timeout) that allows experiment designers to set a (simulation time-based) timeout for miss decals
This branch adds:
Weapon::clearDecals()
call that removes decals from the sceneclearTrialMissDecals
weapon config flag (defaults totrue
) that allows experiment designers to choose whether miss decals are removed at the start of a new trialmissDecalTimeoutS
weapon config parameter (default to-1
for no timeout) that allows experiment designers to set a (simulation time-based) timeout for miss decals