Closed bboudaoud-nv closed 2 years ago
There's a bug in this PR at the moment regarding the way the tests set player positioning. Given that it'll take a bit more time to bring the tests and the implementation into agreement, I'm going to defer this PR until the next release.
This branch cleans up scene-level specification of
PlayerEntity
heading using theframe
of theVisibleEntity
as opposed to a purpose-built Any field. It also attempts to fully unify the player camera and player heading from when thePlayerEntity
is loaded from Any.Merging this PR closes #332