This branch cleans up a sloppy implementation of target offsets that was not thoroughly tested.
It corrects offset values to 0 for world-space targets (as expected) and leaves the existing offsets for player-space destination targets. It should also correct for player-space targets loaded via the waypoint manager at the current player position.
This branch cleans up a sloppy implementation of target offsets that was not thoroughly tested.
It corrects offset values to 0 for world-space targets (as expected) and leaves the existing offsets for player-space destination targets. It should also correct for player-space targets loaded via the waypoint manager at the current player position.
Merging this PR closes #352.