Closed monajalal closed 1 month ago
Did you include the IO time? Did you disable all debug loggings? What's the complexity of your mesh? All these can influence. Also you should consider the NVIDIA SDK which provides much faster running time.
What do you mean by "NVIDIA SDK"? Do you mean https://github.com/NVlabs/FoundationPose/issues/56#issuecomment-2053732961 since it is not yet released.
Thanks for all the pointers. Yes, I should stop the debug times. I will report back later.
Thanks a lot for your input.
After removing --debug 3
:
input: a 2.8 minutes
took 2.1 minutes if pose estimation only on first frame
took 3.14 minutes if pose estimation only on first frame and setting track_refine_iter to 5
I took the time when the visualization starts on the screen. I am very happy with processing time. Thanks.
I would like to know what is the time it takes for you approximately for similar length video and if there is a way to even make it faster?
input: a 2.8 minutes
took 6.42 minutes if pose estimation only on first frame
took 7.28 minutes if pose estimation only on first frame and setting track_refine_iter to 5
Capture is done with Intel RealSense D435 camera.