Changes to make curobo compile under Win11 (with Visual Studio 2022 Enterprise and Cuda 11.8). Tested with Isaac Sim 4.0.0 Stole a couple changes from curobo_for_windows, but it was not difficult.
These changes should work just as well on Linux.
Update: Tried compiling under Isaac Sim 2023.1.1 and 2023.1.0-hotfix.1 and ran into various import errors. In the end I fixed them all by adding an "import" of the offending module at the head of the python script before the initial "import torch". Explicitly I had to add these lines to get motion_gen_reacher.py to run:
# Third Party
from torch.fx.experimental.symbolic_shapes import expect_true
import numpy.linalg.lapack_lite
import torch
...
Changes to make curobo compile under Win11 (with Visual Studio 2022 Enterprise and Cuda 11.8). Tested with Isaac Sim 4.0.0 Stole a couple changes from
curobo_for_windows
, but it was not difficult.These changes should work just as well on Linux.
Update: Tried compiling under Isaac Sim 2023.1.1 and 2023.1.0-hotfix.1 and ran into various import errors. In the end I fixed them all by adding an "import" of the offending module at the head of the python script before the initial "import torch". Explicitly I had to add these lines to get
motion_gen_reacher.py
to run: