Closed zhangxaochen closed 5 years ago
Hi @zhangxaochen ,
the entire pipeline could in principle also be ported to GPU completey. The main challenge is the large-scale joint optimization problem, which could either be implemented using a custom GPU solver (compare e.g. Zollhoefer et al 2015) or hopefully even using Opt.
That will be awesome~
I'm looking forward to the execution time being within a few minutes 👍
BTW, will this be implemented in recent future?
At the moment there are no plans of developing a fully GPU based pipeline. We have to count on other graduate students or so who are eager to work on this ... :/
@robmaier I am interested in helping port it to GPU. Wonder how should I get started?
Alternatively, does having more CPU cores help?
Hi @yf225, that sounds great! :)
The slowest part of the pipeline is the actual optimisation, which is already running multi-threaded on the CPU inside Ceres solver (so more CPU cores should be exploited by Ceres already).
@robmaier Thanks! Just sent you an email about a lighting estimation error I am running into - would really appreciate your help on it and hopefully after I get more familiar / comfortable with the workflow I can start contributing to it.
Hi @robmaier ,
I've successfully built the Intrinsic3D program, with OpenMP enabled,
I'm running the program on a Ubuntu 16.04, with i7-5930, 32GB memory (seems exactly the same as your environment).
currently the execution time for optimization with
AppIntrinsic3D
takes around 6~7 hours on the Lion sequence with the default command:../../build/bin/AppIntrinsic3D -s=sensor.yml -i=intrinsic3d.yml
I've seen in README.md:
but I'm still curious whether your optimization could be sped up with GPUs?