NVlabs / nvdiffrast

Nvdiffrast - Modular Primitives for High-Performance Differentiable Rendering
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How to unwrap the vertex to position map and resample the vertex from the position map? #163

Closed Luh1124 closed 9 months ago

Luh1124 commented 10 months ago

For example, in 3DMM, how can I unwrap and resample the id vertices according to UV coordinates? Could you can provide some advice, thanks

s-laine commented 10 months ago

I'm sorry but I don't understand the question. Is this maybe something you could do in a 3D editor?