Closed wpalfi closed 2 years ago
This is an annoying but known issue and mentioned in the documentation of rasterize()
. I've never had a reliable test case to reproduce it, so I couldn't hunt it down properly or even identify if the bug is on my side or something in the driver stack that needs to be worked around. If your example code causes the bug to happen consistently, I should be able to dig deeper.
I tested the example on two different machines. The output is always the same.
v0.2.8 includes a workaround that fixes this particular repro, so closing the issue. With any luck this also fixed the nondeterministic blank buffer bug.
I create an Open3D window.
rasterize()
returns only zeros in the very first invocation. After that, everything works fine. Example:Output:
I can use a warmup
rasterize()
as a workaround, so it is not a big problem for me.nvdiffrast https://github.com/NVlabs/nvdiffrast/commit/e44c9a29867addc8b98982deeec1f66c4a7d8b54 Open3D 0.13.0 Windows 11 GeForce GTX 1050 Ti Nvidia Driver 30.0.14.9676 11/9/2021 Cuda 11.3.1 Pytorch 1.10.0 python 3.8.12