Closed nick-klothed closed 2 years ago
I haven't used WSL2, but if it doesn't support CUDA/OpenGL interop then that unfortunately prevents running nvdiffrast's rasterizer op.
Thank you for reporting this. I have been considering including a CUDA-only rasterizer as a fallback solution for environments with OpenGL compatibility problems, and it's good to know that WSL2 is yet another environment that would benefit from that.
Hi and thanks for the awesome work !
After spending some time to make this work, I am right to assume that given WSL2's inability to support CUDA-OpenGL interop (https://docs.nvidia.com/cuda/wsl-user-guide/index.html), it is not possible to use this package in such a setting? Or am I missing something?
The current situation is that it works natively locally on a Win11 machine, it works natively on an Ubuntu machine, but does not work on a WSL2 Docker instance.
The following is WSL2's
nvidia-smi
output: