Closed NYPD closed 10 years ago
Alright, logging in to the wargaming open id is the ONLY thing in pms that the server does not make a request for. The problem with this entire thing is the server is being limited to 2-4 requests per second which in then cause the weird issues some of our users have been seeing.
Pretty much to sum it up: our server is too fast and makes more than 2 request per second and when that happens, any request after that has a potential of being blocked by wargaming and no data coming back.
Will need to talk to Wargaming to get out rate of 2-4 lifited to the server request rate which is 10-20. Or, Wargaming can help see how we can use the standalone access token on server api key. (Since right now access token only work for certain keys)
Once this is fixed we can then get rid of logging and the try catch thing found in the check in service
I'm an idiot, i think the server key will actually work if i remember to switch the login app entry method to use the server key.