NYUGraphics / GM_Assignment_4

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Which basis to choose #4

Closed smoothclear closed 5 years ago

smoothclear commented 5 years ago

Hi,

Could I ask a question about the local orthogonal reference system for each triangle? I noticed that in the main.cpp, "igl::local_basis" is used to compute the basis for each triangle mesh. In the tutorial_nrosy.cpp, the local system is computed directly from the edge of the mesh. So a little bit confused which method we should use or both are OK?

Thanks a lot.

jiangzhongshi commented 5 years ago

Hi,

As long as there's a basis, it's fine. So both method would work and I think they should have implemented the same thing.

smoothclear commented 5 years ago

Got that. Thanks.