NaNoGenMo / 2017

National Novel Generation Month, 2017 edition.
https://nanogenmo.github.io
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Intent to Participate: [Episodic Story Embryo ] #65

Open kamn opened 7 years ago

kamn commented 7 years ago

Code: Github


Super excited to generate something interesting this year. This year I have a sort of incremental strategy. Not totally sure how much time I can devote but I have some grand plans. The key points are below.

There are some other things I would like to investigate but probably are beyond the scope of what I can do.

Going to be using Clojure to do this.

enkiv2 commented 7 years ago

This sounds really interesting!

Planners are easier to write than they seem. I did one for scene-sequel in 2014 or 2015, which you could look at if you're not sure how to go about it.

On Thu, Nov 2, 2017 at 12:22 AM Samuel Miller notifications@github.com wrote:

Super excited to generate something interesting this year. This year I have a sort of incremental strategy. Not totally sure how much time I can devote but I have some grand plans. The key points are below.

  • Basic "Story Embryo" http://channel101.wikia.com/wiki/Story_Structure_104:_The_Juicy_Details structure and episodic chapters. Sort of like Story Compiler https://github.com/dariusk/NaNoGenMo-2015/issues/11 from 2015.
  • Some world state that persists between chapters(Simulationist)
  • Use some planner that takes PDDL so the characters have plans on how to solve issues. This will be sort of difficult to figure out how to setup a planner but I think possible to use or make one if needed
  • "Personal Worldviews" A global view of how the world works would what is actually possible in a story but characters might have incomplete views and while trying to carry out a plan fail. A simple example is a character wants to get from A to B but there is a C in their way. This means their plan will fail and they will have to get a new plan. I think Talespin used something similar.

There are some other things I would like to investigate but probably are beyond the scope of what I can do.

  • Emotion states. How characters are feeling and how that causes them to change their plans
  • Personality traits. Maybe the four Keirsey Temperaments
  • Conversations. Text templating is easy but I am interested if there is some way to do it deeper.

Going to be using Clojure to do this.

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