Open jaredly opened 4 years ago
🙃 so this is horribly unfinished, but I might as well post what I have.
Here's a snippet:
Day 1
I thought about what to do next. I decided to come up with a plan to get a mango, and then eat the mango. I decided to walk over there, and then pick up the mango. I walked northeast. I picked up a mango. I ate the mango. I thought about what to do next. I decided to do some exploring, and then walk over there. I couldn't think of anything else to do, and walked east. The area was full of trees. I saw 1 mangoTree. I saw 8 oakTrees. I saw 4 mangos. I saw 73 oakLeaves. I saw 12 oakTwigs. I saw 12 oakBranchs. I walked north. I thought about what to do next. I decided to take a break. I sat down and rested for a few minutes. I thought about what to do next. I decided to take a break. I sat down and rested for a few minutes. I thought about what to do next. I decided to do some exploring, and then walk over there. I couldn't think of anything else to do, and walked west. The area was full of grass. I walked south. I thought about what to do next. I decided to take a break. I sat down and rested for a few minutes. I thought about what to do next. I decided to take a break. I sat down and rested for a few minutes. I thought about what to do next. I decided to take a break. I sat down and rested for a few minutes. I thought about what to do next. I decided to do some exploring, and then walk over there. I couldn't think of anything else to do, and walked south. The area was full of trees. I saw 1 mangoTree. I saw 8 oakTrees. I saw 4 mangos. I saw 73 oakLeaves.
And here's a screenshot of the "desert island" that the author is walking around.
And here's the full text (all 37 monotonous days of it):
Source code here: https://github.com/jaredly/nanogenmo-2020
in a similar vein to https://github.com/NaNoGenMo/2019/issues/81, but hopefully I'll be able to come up with a "deeper" & more interesting simulation this year.
my basic process will be: make a procedurally-generated text-adventure with emphasis on simulating basic needs, crafting, "survival sandbox" stuff. then make an AI to play the game. and then generate narrative from the experiences of that AI.
🤞