Naamloos / CRISP-8

The bri'ish CHIP-8 emulator mate!
GNU General Public License v3.0
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Handle rendering in Chip8.cs, only leaving a byte array to render to screen. #2

Open Naamloos opened 3 years ago

Naamloos commented 3 years ago

Right now, the IScreen class is expected to handle the rendering to a byte array. This should be part of Chip8.cs. IScreen should only contain void Render(byte[] display); where display is the screen mapped to a 1-dimensional array with size 64*32 containing a byte for every pixel on the screen.