⚔️ Game made with Firebelley Games Udemy course: "Learn how to create a complete 2D arena survival roguelike game from start to finish in Godot engine 4" and personal touches.
If I complete the entire skill tree of a weapon (all rate, count, damage, and size abilities), I want to unlock a new Ability with a special evolution of this weapon, with the same upgrades of the previous one at max, and a plus bonus, also a new sprite, and maybe a special name for the weapon.
If I complete the entire skill tree of a weapon (all rate, count, damage, and size abilities), I want to unlock a new Ability with a special evolution of this weapon, with the same upgrades of the previous one at max, and a plus bonus, also a new sprite, and maybe a special name for the weapon.