Open alariccole opened 11 years ago
I was actually working on this :) I haven't had much time lately, but I'll try to finish it soon!
Great to hear. I could really use this in an upcoming project. I never understood why Apple didn't include such animation curve options in UIView animateWithDuration -- they'd be so useful!
any update on this? if not, can you explain to me what your strategy was going to be and I'll take a stab at it? (maybe push what you have so far)
I've had no time to work on this, sorry. My idea was probably a bit hacky, but I wanted to implement it to see how it worked. It was basically this:
that's smart, I'll give it a shot.
I wish there was a way to introspect the block though.
to get all the objects the block captures. I was just on that train of though. There's no way to do that?
Not as far as I know, and no way to introspect what calls would be made in the block, without invoking it.
I want to make very drastic changes, so I thought it best just to start my own project. Do you mind if I use a lot of your code and how would you like me to give you credit? I can list you as an author, whatever...
Sure, I don't mind at all :)
Nacho Soto
On Tue, Apr 23, 2013 at 8:03 PM, Adam Kirk notifications@github.com wrote:
I want to make very drastic changes, so I thought it best just to start my own project. Do you mind if I use a lot of your code and how would you like me to give you credit? I can list you as an author, whatever...
Reply to this email directly or view it on GitHub: https://github.com/NachoSoto/NSBKeyframeAnimation/issues/3#issuecomment-16905734
Just requesting the category...would be great to use these in the same manner as other [UIView animate*] methods.