This is probably a terrible idea since the code isn't greatly organized and it took me a second to wrap my head around how to even do this in Rust (I feel like it's so much easier in C#...probably a tooling issue).
Hopefully this alleviates some headache by shoving related things into their own files.
This is probably a terrible idea since the code isn't greatly organized and it took me a second to wrap my head around how to even do this in Rust (I feel like it's so much easier in C#...probably a tooling issue).
Hopefully this alleviates some headache by shoving related things into their own files.
Signed-off-by: Nadya 4567166+NadyaNayme@users.noreply.github.com