Open ghost opened 7 years ago
The icon is done: 6e325cd3ac11d5338ea4a1189641b849d4b5450d
Thanks!
I have set the icon for the build process using CMakeLists.txt here: #116
Here is my first attempt at a .desktop
file, on a separate branch: 95dc47c1d15f3c1fb2f681f5d6e5cd1118faf1c7
The Linux desktop manager I'm currently using can't put files onto the desktop, so make install
will place the .desktop
file into the applications menu.
Please tell me what you think.
Thank you!
/usr/share/applications
is the default location for .desktop files, so I think it should be installed there. :)
It would be great (and make packagers life easier) if SDLPoP could be build to use (and installed to) the standard locations.
PREFIX/bin/prince
for the executable
PREFIX/share/SDLPoP
for the data
/home/<username>/.SDLPoP
for savegames etc.
Where PREFIX
is by default /usr/local
but can be changed with the call to make.
For example: make PREFIX=/usr install
Just a suggestion, but would be great. :)
Thank you!
/usr/share/applications
is the default location for .desktop files, so I think it should be installed there. :)It would be great (and make packagers life easier) if SDLPoP could be build to use (and installed to) the standard locations.
PREFIX/bin/prince
for the executablePREFIX/share/SDLPoP
for the data/home/<username>/.SDLPoP
for savegames etc.Where
PREFIX
is by default/usr/local
but can be changed with the call to make. For example:make PREFIX=/usr install
Just a suggestion, but would be great. :)
I second this. I working on deb package for Huayra GNU/Linux (Debian based). https://github.com/HuayraLinux/pkg-sdlpop/
The .desktop template generation also is not working fair because building using debian pbuilder, let the $ROOT as /tmp/buildd/package-name-xxxx/ and it create wrong path for the executable. I think that honnor PREFIX variable will solve the issues.
Thanks!
Would be nice if you could add an application icon and a .desktop file. For example