NagyD / SDLPoP

An open-source port of Prince of Persia, based on the disassembly of the DOS version.
GNU General Public License v3.0
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Fix for spiked/chomped/bumped guards teleported into the wrong room #237

Closed dstarosta closed 3 years ago

dstarosta commented 3 years ago

See https://forum.princed.org/viewtopic.php?p=32617#p32617

There was also an issue in the enter_guard method where the offscreen guard from the room on the left would not show up if there is a regular guard in the room on the right. This is the spikes scenario on level 11.