Closed Falcury closed 7 years ago
"The current fix causes glitches you can see on bug_chomper.PNG and bug_climb.PNG". Unfortunately I couldn't find back these images, so I can't really verify that the glitches are fixed...
I never published those images, sorry about that... Here they are: They're from 2014 May, when the guards did not have colors yet...
Thank you for the screenshots! I was able to reproduce the glitches. I added a second commit with a fix for the big pillar drawing bug, where the glitches do not occur.
By the way, I noticed while testing that there is another drawing bug with chompers (in the original game):
This is another version of the fix for the gate drawing bug that occurs when multiple gates are stacked on top of each other. Calls
draw_tile_anim_topright()
to redraw the erased part of the gate. Luckily, the animation when the gate opens still works correctly this way.I also tried to restore FIX_BIGPILLAR_CLIMB, but as it says in bugs.txt and in the code comments, "The current fix causes glitches you can see on bug_chomper.PNG and bug_climb.PNG". Unfortunately I couldn't find back these images, so I can't really verify that the glitches are fixed... But, this may be a possible fix...?