Open darealblack opened 4 months ago
PS: im trying to connect via LAN
15:24:03.288 DEBUG Limbo -- Received packet PacketHandshake[0x0] (190 bytes)
15:24:03.288 DEBUG Limbo -- Pinged from /[ip](ip/) [V1_20_3]
15:24:03.290 DEBUG Limbo -- Successfully verified BungeeGuard token
15:24:03.291 DEBUG Limbo -- Received packet PacketLoginStart[0x0] (24 bytes)
15:24:03.292 DEBUG Limbo -- Sending PacketLoginSuccess[0x2] packet (28 bytes)
15:24:03.296 INFO Limbo -- Player playername connected
(/[ip](ip/)) [V1_20_3]
15:24:03.579 DEBUG Limbo -- Received packet
PacketLoginAcknowledged[0x3] (0 bytes)
15:24:03.580 DEBUG Limbo -- Sending PacketPluginMessage[0x0] packet (27 bytes)
15:24:03.580 DEBUG Limbo -- Sending PacketRegistryData[0x5] packet (40933 bytes)
15:24:03.581 DEBUG Limbo -- Sending PacketFinishConfiguration[0x2]
packet (1 bytes)
15:24:03.583 DEBUG Limbo -- Received packet
ua.nanit.limbo.protocol.packets.play.PacketPluginMessage@2519211c[0x1]
(41 bytes)
15:24:03.584 DEBUG Limbo -- Undefined incoming packet: 0x0
15:24:03.942 DEBUG Limbo -- Received packet
PacketFinishConfiguration[0x2] (0 bytes)
15:24:03.942 DEBUG Limbo -- Sending PacketJoinGame[0x29] packet (81 bytes)
15:24:03.943 DEBUG Limbo -- Sending PacketPlayerAbilities[0x36] packet
(10 bytes)
15:24:03.943 DEBUG Limbo -- Sending PacketPlayerPositionAndLook[0x3e]
packet (39 bytes)
15:24:03.943 DEBUG Limbo -- Sending PacketSpawnPosition[0x54] packet (13 bytes)
15:24:03.943 DEBUG Limbo -- Sending PacketDeclareCommands[0x11] packet (5 bytes)
15:24:03.944 DEBUG Limbo -- Sending PacketPluginMessage[0x18] packet (27 bytes)
15:24:03.944 DEBUG Limbo -- Sending PacketBossBar[0xa] packet (67 bytes)
15:24:03.944 DEBUG Limbo -- Sending PacketChatMessage[0x69] packet (37 bytes)
15:24:03.944 DEBUG Limbo -- Sending PacketTitleSetTitle[0x63] packet (26 bytes)
15:24:03.944 DEBUG Limbo -- Sending PacketTitleSetSubTitle[0x61]
packet (24 bytes)
15:24:03.944 DEBUG Limbo -- Sending PacketTitleTimes[0x64] packet (13 bytes)
15:24:03.945 DEBUG Limbo -- Sending PacketGameEvent[0x20] packet (6 bytes)
15:24:03.945 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.945 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.945 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.945 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.946 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.946 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.947 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.947 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.947 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
15:24:03.947 DEBUG Limbo -- Sending PacketKeepAlive[0x24] packet (9 bytes)
15:24:03.950 DEBUG Limbo -- Undefined incoming packet: 0x10
15:24:03.950 DEBUG Limbo -- Undefined incoming packet: 0x10
15:24:03.950 DEBUG Limbo -- Undefined incoming packet: 0x9
15:24:04.218 INFO Limbo -- Player playername disconnected
I cannot reproduce that behaviour Information below
Minecraft version: 1.20.4 Minecraft logs:
[21:01:21] [Render thread/INFO]: Connecting to localhost, 25565
[21:01:21] [Render thread/INFO]: [System] [CHAT] §eWelcome to the Limbo!
[21:01:43] [Render thread/WARN]: Client disconnected with reason: The proxy server is restarting
[21:01:51] [Render thread/INFO]: Connecting to localhost, 25565
[21:01:54] [Render thread/INFO]: [System] [CHAT] §eWelcome to the Limbo!
BungeeCord version: BungeeCord-Bootstrap:1.20-R0.3-SNAPSHOT:1b88a84:1802 BungeeCord logs:
21:01:47 [INFO] Listening on /0.0.0.0:25565
21:01:51 [INFO] [/127.0.0.1:36112] <-> InitialHandler has pinged
21:01:51 [INFO] [/127.0.0.1:36120] <-> InitialHandler has connected
21:01:51 [INFO] [bivashy] <-> ServerConnector [first] has connected
NanoLimbo version: 1.8 NanoLimbo logs:
1:01:46.809 INFO Limbo -- Server started on localhost/127.0.0.1:65535
21:01:51.001 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.maxCapacityPerThread: 4096
21:01:51.001 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.ratio: 8
21:01:51.001 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.chunkSize: 32
21:01:51.002 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.blocking: false
21:01:51.002 DEBUG io.netty.util.Recycler -- -Dio.netty.recycler.batchFastThreadLocalOnly: true
21:01:51.010 DEBUG Limbo -- Received packet PacketHandshake[0x0] (15 bytes)
21:01:51.011 DEBUG Limbo -- Pinged from /127.0.0.1:48680 [V1_20_3]
21:01:51.012 DEBUG Limbo -- Received packet PacketStatusRequest[0x0] (0 bytes)
21:01:51.012 DEBUG Limbo -- Sending PacketStatusResponse[0x0] packet (153 bytes)
21:01:51.017 DEBUG Limbo -- Received packet PacketStatusPing[0x1] (8 bytes)
21:01:51.017 DEBUG Limbo -- Sending PacketStatusPing[0x1] packet (9 bytes)
21:01:51.820 DEBUG Limbo -- Received packet PacketHandshake[0x0] (58 bytes)
21:01:51.821 DEBUG Limbo -- Pinged from /127.0.0.1:37549 [V1_20_3]
21:01:51.821 DEBUG Limbo -- Received packet PacketLoginStart[0x0] (24 bytes)
21:01:51.821 DEBUG Limbo -- Sending PacketLoginSuccess[0x2] packet (28 bytes)
21:01:51.825 INFO Limbo -- Player bivashy connected (/127.0.0.1:37549) [V1_20_3]
21:01:51.829 DEBUG Limbo -- Received packet PacketLoginAcknowledged[0x3] (0 bytes)
21:01:51.830 DEBUG Limbo -- Sending PacketPluginMessage[0x0] packet (27 bytes)
21:01:51.830 DEBUG Limbo -- Sending PacketRegistryData[0x5] packet (40933 bytes)
21:01:51.830 DEBUG Limbo -- Sending PacketFinishConfiguration[0x2] packet (1 bytes)
21:01:51.832 DEBUG Limbo -- Received packet ua.nanit.limbo.protocol.packets.play.PacketPluginMessage@3cf6e4a9[0x1] (24 bytes)
21:01:51.832 DEBUG Limbo -- Undefined incoming packet: 0x0
21:01:51.849 DEBUG Limbo -- Received packet PacketFinishConfiguration[0x2] (0 bytes)
21:01:51.850 DEBUG Limbo -- Sending PacketJoinGame[0x29] packet (81 bytes)
21:01:51.850 DEBUG Limbo -- Sending PacketPlayerAbilities[0x36] packet (10 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketPlayerPositionAndLook[0x3e] packet (39 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketSpawnPosition[0x54] packet (13 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketDeclareCommands[0x11] packet (5 bytes)
21:01:51.851 DEBUG Limbo -- Sending PacketPluginMessage[0x18] packet (27 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketBossBar[0xa] packet (57 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketChatMessage[0x69] packet (37 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketTitleSetTitle[0x63] packet (26 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketTitleSetSubTitle[0x61] packet (24 bytes)
21:01:51.852 DEBUG Limbo -- Sending PacketTitleTimes[0x64] packet (13 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketGameEvent[0x20] packet (6 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.853 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.854 DEBUG Limbo -- Sending PacketEmptyChunk[0x25] packet (482 bytes)
21:01:51.855 DEBUG Limbo -- Sending PacketKeepAlive[0x24] packet (9 bytes)
21:01:51.857 DEBUG Limbo -- Undefined incoming packet: 0x10
21:01:51.858 DEBUG Limbo -- Undefined incoming packet: 0x10
21:01:51.858 DEBUG Limbo -- Undefined incoming packet: 0x9
21:01:51.871 DEBUG Limbo -- Received packet PacketKeepAlive[0x15] (8 bytes)
21:01:52.228 DEBUG Limbo -- Undefined incoming packet: 0x0
21:01:52.228 DEBUG Limbo -- Undefined incoming packet: 0x18
21:01:54.116 DEBUG Limbo -- Undefined incoming packet: 0x18
...
When I join in the client, it says:
Both of bungeecord and nano limbo are in latest version.
The Limbo says that I joined and then I left!
Bungeecord says this: