Open Knallkopf-771 opened 3 years ago
Same issue here, and i just started using this mod since yesterday, lol, i hope they can fix this soon.
Edit: I just created a new world with only this mod activated to recreate the bug. please find attached log files and screenshots:
NaniteConstructionSystem.log SpaceEngineers_20210729_071800817.log
Nanobot Build and Repair System also stopped working (Tried it to replace this mod while waiting for a fix). One guy named Pontiac supplied a fix by editing the mod file responsible for checking the power of the grid. This seems like a similar issue as NCS has. Seems Keen changed the way how power is handled or something (Im not a coder :P just hoping to get this fixed :P)
WIth the last update this problem is solved for me. Many thanks!
I am having the same issue, I have 900MW supply but the the NCS complains about not having enough power even though its only requesting .0001MW. I am using the latest version
Don't fixed for me.. I use the "[VisSE] [2020] Oxy Hydro Gasses & Reactors" 120GW.
I will support this problem. I have everything exactly as described. For some reason I don't understand, NCF works on the main ship, but it doesn't work on the station or on another ship. I went to experiment and found out that even if you remove the main ship, or cut off a piece with a working NCF, that is, divide the structure, the NCF stops working almost immediately. I met a similar problem in the Energy Shield mod, where the shield is charged by 2 percent only if you turn off the shield unit and then turn it on again. Well, a trifle that was definitely not there before, when building something on a small ship on the planet, provided that mod trasters are used, the ship immediately falls as if it was de-energized. Game version 1.201.013.
WOW, I had a suspicion that it was all in the cockpit, I don't know why, but I decided to try it, and it WORKED! It's just that the reactor and NCF don't work, but it was worth putting the cockpit on, and everything immediately worked.
Could it be that the mod reads the energy from the cockpit?
Может быть, мод считывает энергию из кабины пилота?
Я тоже так думаю, но почему то на другие моды это не влияет. Проблема с другими модами сохраняется даже с кабиной пилота. Но и в других модах типа energy shield есть небольшие решения, а именно установка таймера который будет включать и выключать группу блоков щита, тогда они заряжаются, но пользоваться ими нельзя во время зарядки.
The Facillity has enough power (over 1GW). But it dosen´t work. I started a new world with only this mod. but still the same problem.
NaniteConstructionSystem.log
SpaceEngineers_20210728_212845411.log SpaceEngineers_20210728_212502782.log