Nanite-Construction-System / NaniteConstructionSystem

A continuation of scripts for the Nanite Construction System
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Nanite Mod will not load. Tested as the only mod and this is the errors i get. #178

Closed BetaVirus closed 3 years ago

BetaVirus commented 3 years ago

I checked for the mod in the mods folder but it is blank. also tested in empty world. -- EDIT: I had two folder for the steam. looks like it was in the second Drive Z. Cleared the mod and it redownload in solo game with no errors. -- Testing in game with more mods and issue resolve as well. But now i have to fix different mods... seems downloads are buggy when loading a game.

MOD_CRITICAL_ERROR: Nanite Control Facility v2.0(15) - Automated Construction, in file: Unknown MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload) MOD_CRITICAL_ERROR: Nanite Control Facility v2.0(15) - Automated Construction, in file: Unknown MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload) MOD_CRITICAL_ERROR: Nanite Control Facility v2.0(15) - Automated Construction, in file: Unknown MOD PARTIALLY SKIPPED, LOADED ONLY 3/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload) MOD_CRITICAL_ERROR: Nanite Control Facility v2.0(15) - Automated Construction, in file: Unknown MOD PARTIALLY SKIPPED, LOADED ONLY 4/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload) MOD_CRITICAL_ERROR: Nanite Control Facility v2.0(15) - Automated Construction, in file: Unknown MOD PARTIALLY SKIPPED, LOADED ONLY 5/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload) MOD_CRITICAL_ERROR: Nanite Control Facility v2.0(15) - Automated Construction, in file: Unknown MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured: Object reference not set to an instance of an object. Sandbox.Game at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload)

BetaVirus commented 3 years ago

Issue resolved with delete and redownload