NanoPangBZ / win_serial_port_cpp_class

使用win api实现的windows串口类
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Bug #3

Closed NanoPangBZ closed 9 months ago

NanoPangBZ commented 9 months ago

new一个SerialPort对象后会导致静态方法SerialPort::getSerialPortList出现问题。

codeautopilot[bot] commented 9 months ago

Potential solution

The user is experiencing an issue where creating a SerialPort object affects the static method SerialPort::getSerialPortList. The proposed solution involves ensuring that the static list of serial ports is not improperly modified upon the creation of a SerialPort object. The key is to maintain the integrity of the static list while allowing for thread-safe operations.

The reasoning for the solution includes:

Code

For SerialPort/SerialPort.cpp:

void SerialPort::_refreshSerialPortInfoList()
{
    static std::mutex listMutex;
    std::lock_guard<std::mutex> lock(listMutex);

    // Only populate the list if it's empty
    if (_serialPortInfoList.empty()) {
        // ... existing code to populate _serialPortInfoList ...
    }
}

For main.cpp:

#include <iostream>
#include <windows.h>
#include "SerialPort.h"
#include <vector>

static int serial_evt_handler(SerialPort::SerialPortEvent evt)
{
    // ... existing code ...
}

int main()
{
    // First call to getSerialPortList before creating SerialPort object
    std::vector<SerialPort::SerialPortInfo> listBefore = SerialPort::getSerialPortList();
    std::cout << "Ports before creating SerialPort object:" << std::endl;
    for (const auto& portInfo : listBefore)
    {
        std::cout << portInfo.portName << std::endl;
    }

    // Create SerialPort object
    SerialPort* serialPort = new SerialPort;
    serialPort->registerEventHandler(serial_evt_handler, NULL);
    serialPort->connect(29, 921600);

    // Second call to getSerialPortList after creating SerialPort object
    std::vector<SerialPort::SerialPortInfo> listAfter = SerialPort::getSerialPortList();
    std::cout << "Ports after creating SerialPort object:" << std::endl;
    for (const auto& portInfo : listAfter)
    {
        std::cout << portInfo.portName << std::endl;
    }

    // Compare the lists and output the result
    bool listsMatch = (listBefore == listAfter);
    std::cout << "The lists of serial ports match: " << (listsMatch ? "YES" : "NO") << std::endl;

    // Clean up and exit
    delete serialPort;
    return 0;
}

By implementing these changes, we should be able to resolve the issue reported by the user. The main.cpp code will help us verify that the static list of serial ports remains unchanged after creating a SerialPort object, which would confirm that the issue has been fixed.

Changes on SerialPort/SerialPort.cpp The issue reported by the user suggests that creating a `SerialPort` object is causing problems with the static method `SerialPort::getSerialPortList`. To address this issue, we need to review the `SerialPort` constructor and the `_refreshSerialPortInfoList` method to ensure that creating an instance of `SerialPort` does not modify any static resources in a way that would affect the static method `getSerialPortList`. Here's a practical proposal to solve the task: 1. **Review the Constructor**: The constructor calls `_refreshSerialPortInfoList`, which modifies the static member `_serialPortInfoList`. This could be problematic if the list is meant to be a snapshot of the available serial ports at the time of the first call to `getSerialPortList`. If the list is intended to be dynamic, then the current behavior might be correct. However, if it's supposed to be static, then the constructor should not refresh the list. 2. **Refactor `_refreshSerialPortInfoList`**: If the list is meant to be static, we should refactor `_refreshSerialPortInfoList` to only populate `_serialPortInfoList` if it is empty. This way, the list is only generated once, and subsequent calls to `getSerialPortList` will return the same list without modification. 3. **Ensure Thread Safety**: Since `_serialPortInfoList` is a static member, it could be accessed by multiple threads simultaneously. We need to ensure that access to this list is thread-safe. This can be done by introducing a static mutex that is locked whenever `_serialPortInfoList` is accessed or modified. 4. **Testing**: After refactoring, we need to test the changes to ensure that creating a `SerialPort` object no longer interferes with the `getSerialPortList` method. This will involve creating a `SerialPort` object and calling `getSerialPortList` before and after its creation to see if the list remains consistent. Here's a code snippet that demonstrates how to refactor `_refreshSerialPortInfoList` to only populate the list once: ```cpp void SerialPort::_refreshSerialPortInfoList() { static std::mutex listMutex; std::lock_guard lock(listMutex); // Only populate the list if it's empty if (!_serialPortInfoList.empty()) { return; } // ... existing code to populate _serialPortInfoList ... } ``` By implementing these changes, we should be able to resolve the issue reported by the user.
Changes on main.cpp To address the issue reported by the user, we need to follow the plan outlined for `main.cpp`. Here's a practical proposal to solve the task: 1. **Reproduce the Issue:** - Compile and run the current `main.cpp` code to see if the issue described by the user can be reproduced. Specifically, we need to check if creating a `SerialPort` object causes any problems with the `SerialPort::getSerialPortList` static method. 2. **Modify the Test:** - After the initial test, modify the `main.cpp` to call `SerialPort::getSerialPortList` again after creating the `SerialPort` object to see if the list of serial ports is affected. 3. **Code Changes:** - Add the second call to `SerialPort::getSerialPortList` after the `SerialPort` object is created and connected. - Add logging or output statements to clearly show the results of both calls to `getSerialPortList` for comparison. 4. **Testing After Refactoring:** - Once changes are made to `SerialPort.cpp` by another agent, recompile and run the modified `main.cpp` to ensure that the issue has been resolved. - Verify that the list of serial ports remains consistent before and after the creation of the `SerialPort` object. 5. **Cleanup:** - Remove any infinite loops that are not necessary for the test. - Ensure that the program can exit cleanly after the test. Here's an example of how you might modify the `main.cpp` to include the additional test: ```cpp #include #include #include "SerialPort.h" #include static int serial_evt_handler(SerialPort::SerialPortEvent evt) { // ... existing code ... } int main() { // First call to getSerialPortList before creating SerialPort object std::vector listBefore = SerialPort::getSerialPortList(); std::cout << "Ports before creating SerialPort object:" << std::endl; for (const auto& portInfo : listBefore) { std::cout << portInfo.portName << std::endl; } // Create SerialPort object SerialPort* serialPort = new SerialPort; serialPort->registerEventHandler(serial_evt_handler, NULL); serialPort->connect(29, 921600); // Second call to getSerialPortList after creating SerialPort object std::vector listAfter = SerialPort::getSerialPortList(); std::cout << "Ports after creating SerialPort object:" << std::endl; for (const auto& portInfo : listAfter) { std::cout << portInfo.portName << std::endl; } // Compare the lists and output the result bool listsMatch = (listBefore == listAfter); std::cout << "The lists of serial ports match: " << (listsMatch ? "YES" : "NO") << std::endl; // Clean up and exit delete serialPort; return 0; } ``` This modified `main.cpp` will help to verify whether the issue has been resolved after refactoring the `SerialPort` class. If the lists of serial ports match before and after creating the `SerialPort` object, it suggests that the issue has been fixed.