Closed msteiger closed 11 years ago
The Core module is outright configured as a sub-project (IntelliJ module) via Gradle. Could a dependency on it be missing when trying to run via Eclipse?
It might also be that starting from Eclipse leaves you with a different working directory than IntelliJ / command line. If you look in the constructor for PathManager there are some tweaks there depending on how the game is started. Should be logging some paths too on startup.
Good guess! I was the problem as in #56 - changing the working directory to the TS root folder fixed it.
NOTE: This issue is probably not a bug - it seems to be related to the eclipse (classpath?) setup - it works when using gradle directly.
I get this when starting a new game:
I traced it back to AssetManager which has only "engine" as asset source type. I assume that the Core module must be somehow registered there by the ModuleManager. Any ideas how to fix this?