What steps will reproduce the problem?
1. Setup a basic game application with a layer which handles a key press
2. Ensure the key is getting handled in the layer
3. Put the layer into a CCMultiplexLayer container
4. No keypresses are handled now even if CCMultiplexLayer has isKeyEnabled flag
What is the expected output? What do you see instead?
CCMultiplexLayer should pass key events to its children.
Original issue reported on code.google.com by rudchen...@gmail.com on 24 Jun 2011 at 4:48
Original issue reported on code.google.com by
rudchen...@gmail.com
on 24 Jun 2011 at 4:48