Naruyoko / OmegaNum.js

A huge number library holding up to 10{1000}9e15. A basement for planned {10,x,1,2}.
https://naruyoko.github.io/OmegaNum.js/index.html
MIT License
32 stars 15 forks source link

Making GodgahNum.js #35

Open Garismarvel opened 2 years ago

Garismarvel commented 2 years ago

E100#^#100

jakub791 commented 2 years ago

We do not need higher numbers, they don't make the game better.

1231234md5 commented 1 year ago

but what if you're making an incremental game with numbers up to E10#^#10?

jakub791 commented 1 year ago

but what if you're making an incremental game with numbers up to E10#^#10?

Such big numbers are not meaningful.

1231234md5 commented 1 year ago

Ordinal Markup It'll be usefil in that.

jakub791 commented 1 year ago

This library and ExpantaNum already suffer from performance issuses, we do not need to completely freeze our games.

1231234md5 commented 1 year ago

freeze?! shouldn't we study from the deving break-reality.js (sign,layers,arrows,mag) by storing no arrays?