Closed zhizdev closed 1 year ago
For the website it uses model-viewer and loads a .glb file
The models were actually loaded in to blender and then exported - I suspect the alpha channel of the texture maps are not being applied as thats the common error when the textures look very different
Hi Nasir,
Thanks for the great work! This is super creative and the results look better than DreamFields.
Quick question: how do I visualize the generate meshes on a website, like the meshes on your project website (https://github.com/NasirKhalid24/CLIP-Mesh)?
I tried to convert the .obj to .gltf but without any success. The converted texture looks very different on https://modelviewer.dev/.
Thanks!