NatWeiss / RapidGame

A commandline tool for Windows, Mac and Linux that prebuilds cocos2d-x static libraries. Also a cross-platform game templating system.
https://github.com/NatWeiss/RapidGame
MIT License
139 stars 22 forks source link

jsb_cocos2dx_pluginx_auto.hpp not found in AppDelegate #46

Open gzomer opened 8 years ago

gzomer commented 8 years ago

I'm trying to run a simple cocos2djs project but when I try to test on the simulator the build fails with this error:

screen shot 2016-03-20 at 22 38 16

I'm using the latest iOS SDK version (9.2) running in the MacOS 10.11.

I've already prebuilt the libraries, see below the result of rapidgame show command.

Rapidgame lives here: /Users/gzomer/.rapidgame
Latest static libs and headers: /Users/gzomer/.rapidgame/3.9
Static libs and headers have been built: YES

Have I missed any step?

JamesBatesUK commented 8 years ago

I am getting the same error. I am using RapidGame 1.0.3, Xcode 7.3 and MacOS 10.11.

NatWeiss commented 8 years ago

Sorry guys. The JS templates are broken. If you can figure out how to get them working then please submit a pull request. Otherwise, I will probably remove them from Rapidgame.