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Natashi
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Touhou-Danmakufu-ph3sx-2
A modification of Touhou Danmakufu ph3 geared towards optimization and more advanced features.
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Mobile port when?
#84
Blazindude365
opened
1 month ago
0
Discrepancies between graze counter and GetEventArgument(0) in EV_GRAZE
#83
MorphoWings
opened
3 months ago
0
Stretched fullscreen and crashes
#82
MorphoWings
opened
5 months ago
0
Fix the odd off-center rotation issue in Danmakufu
#81
Terraformer9x
opened
6 months ago
0
ObjShot_SetFrameDeleteType, QOL for straight laser delays
#80
nazjun
closed
2 years ago
0
ObjEnemy_SetDamageRateToShotID, adjusted damage rate ranges
#79
nazjun
closed
2 years ago
0
Fixed return type of Interpolate_X_PackedInt
#78
Mugenri
closed
2 years ago
0
Various neckonings
#77
nazjun
opened
2 years ago
0
Base object functions + some utilities
#76
nazjun
closed
2 years ago
0
Issue
#75
ghost
closed
2 years ago
1
Docs typos
#74
Mugenri
closed
2 years ago
1
Issue
#73
ghost
closed
2 years ago
1
DnhConfig compile issue
#72
Demonese
closed
2 years ago
1
Consider to add a link into README.md?
#71
Demonese
opened
2 years ago
1
Issue
#70
ghost
closed
2 years ago
7
Unfocused Marketeers
#69
nazjun
closed
2 years ago
1
Interpolate_X_Angle(R)
#68
nazjun
closed
2 years ago
0
PC-98 party pack + some extras
#67
nazjun
closed
2 years ago
0
Increase the minimum width of lasers for clearer delays
#66
nazjun
closed
2 years ago
0
Allow hex numbers in font color tags
#65
nazjun
closed
2 years ago
0
Build instructions for libraries/ext are shit, rewrite them.
#63
WishMakers0
closed
2 years ago
2
Really Big AddPattern Update (with random enemy functions sprinkled in)
#62
nazjun
closed
2 years ago
0
Interpolate_X_Array
#61
nazjun
closed
2 years ago
0
Shot Penetration DLC+α
#60
nazjun
closed
2 years ago
0
Fixing _ScriptValueLerp (what the fuck)
#58
nazjun
closed
2 years ago
0
Minor fix to straight laser delay clouds
#57
nazjun
closed
2 years ago
0
Unfuck text objects
#56
nazjun
closed
2 years ago
0
GetConfigVirtualKey(Code/PadButton)
#55
nazjun
closed
2 years ago
0
ObjShot_SetFixedAngle
#54
nazjun
closed
3 years ago
0
Delay DLC
#53
nazjun
closed
3 years ago
0
ObjText_GetText didn't exist before???
#52
nazjun
closed
3 years ago
0
Curvy laser DLC
#51
nazjun
closed
3 years ago
0
Cross platform support
#50
ShizuhaAki
opened
3 years ago
2
Fix null-pattern move objects not being affected by AddPattern commands with >0 frame arguments
#49
nazjun
closed
3 years ago
0
Fix 0,0 spawning with CreateItemU1/2, apparently
#48
nazjun
closed
3 years ago
2
The missing link: ColorHexRGBtoHSV
#47
nazjun
closed
3 years ago
1
INFO_IS_REQUIRE_ALL_DOWN
#46
nazjun
closed
3 years ago
1
GetNodeColorHex fix + SetStgFrame overload for setting the camera focus permit priority
#45
nazjun
closed
3 years ago
0
Curvy Laser Hitbox Bug
#44
ttbd
closed
3 years ago
1
Get(Vertex)ColorHex
#43
nazjun
closed
3 years ago
1
ObjItem_GetIntersectionEnable
#42
nazjun
closed
3 years ago
0
Fix loose/straight laser centering
#41
nazjun
closed
3 years ago
0
Reverse indexing for erase and insert
#40
nazjun
closed
3 years ago
0
Bullet centering fix (real)
#39
nazjun
closed
3 years ago
0
DigitToArray
#38
nazjun
closed
3 years ago
2
replace & remove
#37
nazjun
closed
3 years ago
0
ReflectAngle(R)
#36
nazjun
closed
3 years ago
0
Reverse indexing with negative indices
#35
nazjun
closed
3 years ago
0
ObjSound_IsPlaying no longer works properly
#34
ttbd
closed
3 years ago
1
Add rotation argument to circle-ellipse check
#33
nazjun
closed
3 years ago
0
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