Closed MykhailoStrelnykov closed 2 days ago
Got a bunch of 3d object with Position, Quaternion, Scale components. Want to do physics in a separate worker. Is there any way to make stores as a Shared Array Buffer?
components can now be anything, here are some docs on multithreading in the new version
https://github.com/NateTheGreatt/bitECS/tree/rc-0-4-0/docs/Multithreading.md
Got a bunch of 3d object with Position, Quaternion, Scale components. Want to do physics in a separate worker. Is there any way to make stores as a Shared Array Buffer?